> > This is what was scaring me BTW. I have rolled three times this week, and > > each time there has been some OS that didn't work. The first time it was > > OS/2, then BeOS, now Windows. It seems to me that because we aren't > > freezing the tree and asking people to work on stabilizing the code, we > > are likely to continue to hit this problem. The big problem is that we > > have four very different platforms, and it is too easy to accidentally > > break one when fixing another. That is a problem, but it is a problem > > that we aren't fixing right now, so not asking for some sort of code > > freeze is going to continue to cause these problems IMHO. > > Ryan, the problem is that you are making significant changes that > effect builds (moving prototypes and creating new header files) and then > tagging the tree before verifying that it builds on the major platforms.
Take a second look. The first tag was three days after the scoreboard change that broke OS/2. The second was almost a week after (the same scoreboard change is what broke BeOS), the third change is the only one that was done immediately following a major change, and that was only after I had two people tell me to go ahead and tag, and since I wanted to test my script, I did. > What not freezing does affect is the probability that someone *other* > than the RM may make a significant change just prior to the tag. > Personally, I never encountered that problem as RM. > > BTW, when I said that we needed to build more often, I meant once a week > at most. Otherwise, people won't feel it is important to test the > last build. As I said when I started this, I was going to roll multiple times, to help get the process correct. If I had tagged and rolled once a week, then the process would have taken three weeks to get down. As it is, I believe we have got the process after one week. Ryan _______________________________________________________________________________ Ryan Bloom [EMAIL PROTECTED] 406 29th St. San Francisco, CA 94131 -------------------------------------------------------------------------------
