Anyone? Regards
Rüdiger On 8/9/24 8:28 AM, Ruediger Pluem wrote: > Any APR windows guy on the below? > > On Windows apr_socket_connect(cd, sa) returns APR_SUCCESS despite being non > blocking. > This doesn't sound correct. Can someone have a look on the patch? > > Regards > > Rüdiger > > On 7/1/24 2:22 PM, Ruediger Pluem wrote: >> Crossposting to dev@apr. Maybe some Windows folks want to feedback. >> >> Regards >> >> Rüdiger >> >> On 6/20/24 12:12 PM, Ruediger Pluem wrote: >>> >>> >>> On 6/19/24 2:52 PM, Joe Orton wrote: >>>> On Wed, Jun 19, 2024 at 02:04:20PM +0200, Yann Ylavic wrote: >>>>> On Wed, Jun 19, 2024 at 1:00 PM Ruediger Pluem <rpl...@apache.org> wrote: >>>>>> As far as I read the code it does not. >>>>>> >>>>>> https://github.com/apache/apr/blob/b0a08c76ceacc2308d7cf1d5a7bb3c9b4665a432/network_io/unix/sockets.c#L423-L433 >>>>>> >>>>>> We copy the data (sa, salen family and port) not a pointer. >>>>> >>>>> Ah yes, I was looking at win32 code, while Joe fixed it 13 years ago >>>>> for unix (r983618). >>>>> So the pointer copy exists, but only for WIN32 and OS/2 AFAICT, what a >>>>> mess. >>>> >>>> Sorry! >>>> >>>>> Let me fix that then ;) >>>> >>>> There is a test in that commit, is it not catching the bug on non-Unix? >>> >>> As far as I can tell the test is never hit on Windows as >>> apr_socket_connect(cd, sa) returns APR_SUCCESS >>> despite being non blocking. >>> >>> https://github.com/apache/apr/blob/b0a08c76ceacc2308d7cf1d5a7bb3c9b4665a432/test/testsock.c#L428-L435 >>> >>> .\testall.exe -v testsock >>> testsock : |Line 433: Cannot test if connect completes >>> synchronously >>> SUCCESS >>> All tests passed. >>> >>> The following patch would fix this by causing the test to executed and of >>> course to fail: >>> >>> Index: network_io/win32/sockets.c >>> =================================================================== >>> --- network_io/win32/sockets.c (revision 1917061) >>> +++ network_io/win32/sockets.c (working copy) >>> @@ -378,7 +378,7 @@ >>> } >>> >>> if (rv == APR_FROM_OS_ERROR(WSAEWOULDBLOCK)) { >>> - if (sock->timeout == 0) { >>> + if (sock->timeout <= 0) { >>> /* Tell the app that the connect is in progress... >>> * Gotta play some games here. connect on Unix will return >>> * EINPROGRESS under the same circumstances that Windows >>> >>> >>> >>> But as Windows is not my native environment I would appreciate remote eyes >>> if the fix is correct. >>> >>> >> >