Thanks Reuven and Jan.

Since timers are per key, wouldn't it be that the timer watermark should
also be per key for a StatefulDoFn and hence we would still be able to fire
multiple timers (at most one per key) and still have good performance even
when the input watermark makes a "hop"?


On Thu, Jun 27, 2019 at 3:43 PM Jan Lukavský <[email protected]> wrote:

> It would be possible to have "timer watermark", between input and output
> watermark, so that input watermark >= timer watermark >= output watermark,
> but it turns out, that doing so implies that we fire timers only for single
> instant (because until the timer is fired and processed, the "timer
> watermark" is on hold).
> On 6/28/19 12:40 AM, Jan Lukavský wrote:
>
> At least the implementation in DirectRunner fires timers according to
> input watemark. Holding the timer up to output watermark causes deadlocks,
> because timers fired at time T might clear watermark hold for the same time.
> On 6/27/19 11:55 PM, Reuven Lax wrote:
>
> I believe that timers correspond to watermark holds, which hold up the
> output watermark, not the input watermark.
>
> On Thu, Jun 27, 2019 at 11:21 PM Lukasz Cwik <[email protected]> wrote:
>
>> I'm confused as to why it is valid to advance the watermark to T3 in the
>> original scenario.
>>
>> T1 and T2 should be treated as inputs to the function and hold the input
>> watermark hence T1 should fire and if it doesn't produce any new timers
>> before T2, then T2 should fire since the watermark will now advance to T2.
>> The only time you would have multiple watermark timers fire as part of the
>> same bundle is if they were distinct timers both set to the same time.
>>
>> I have some examples[1] documented in the modelling, scheduling, and
>> executing timers doc.
>>
>> 1:
>> https://docs.google.com/document/d/1GRL88rKLHbMR0zJnBHYwM4xtj66VYlB112EWVUFcGB0/edit#heading=h.fzptl5h0vi9k
>>
>>
>> On Wed, Jun 26, 2019 at 6:40 AM Reuven Lax <[email protected]> wrote:
>>
>>> Earlier than the input watermark only applies to event time timers, but
>>> the above problem holds for processing time timers as well.
>>>
>>> On Wed, Jun 26, 2019, 1:50 PM Robert Bradshaw <[email protected]>
>>> wrote:
>>>
>>>> Yeah, it wouldn't be optimal performance-wise, but I think it's good
>>>> to keep the bar for a correct SDK low. Might still be better than
>>>> sending one timer per bundle, and you only pay the performance if
>>>> timers are set earlier than the input watermark (and there was a timer
>>>> firing in this range). (How often this happens probably varies a lot
>>>> in practice.)
>>>>
>>>> On Wed, Jun 26, 2019 at 2:33 PM Reuven Lax <[email protected]> wrote:
>>>> >
>>>> > This would have a lot of performance problems (especially since there
>>>> is user code that caches within a bundle, and invalidates the cache at the
>>>> end of every bundle). However this would be a valid "lazy" implementation.
>>>> >
>>>> > On Wed, Jun 26, 2019 at 2:29 PM Robert Bradshaw <[email protected]>
>>>> wrote:
>>>> >>
>>>> >> Note also that a "lazy" SDK implementation would be to simply return
>>>> >> all the timers (as if they were new timers) to runner once a timer
>>>> set
>>>> >> (before or at the last requested timer in the bundle) is encountered.
>>>> >> E.g. Suppose we had timers T1, T3, T5 in the bundle. On firing T1, we
>>>> >> set T2 and delete T3. The SDK could then claim that a timers were
>>>> >> (again) set at T3, T5, then set one at at T2 and deleted at T3 and
>>>> >> then be done with the bundle (not actually process T3 and T5). (One
>>>> >> way to think about this is that timers are actually bundle splits
>>>> into
>>>> >> a bundle of "done" and "future" work.) A more intelligent SDK could,
>>>> >> of course, process the whole bundle by tracking modifications to the
>>>> >> to-be-fired timers itself rather than requiring a trip through the
>>>> >> runner.
>>>> >>
>>>> >> On Wed, Jun 26, 2019 at 1:51 PM Reuven Lax <[email protected]> wrote:
>>>> >> >
>>>> >> > I like this option the best. It might be trickier to implement,
>>>> but seems like it would be the most consistent solution.
>>>> >> >
>>>> >> > Another problem it would solve is the following: let's say a
>>>> bundle arrives containing timers T1 and T2, and while processing T1 the
>>>> user code deletes T2 (or resets it to a time in the far future). I'm
>>>> actually not sure what we do today, but I'm a bit afraid that we will go
>>>> ahead and fire T2 since it's already in the bundle, which is clearly
>>>> incorrect. The SDK needs to keep track of this and skip T2 in order to
>>>> solve this, which is the same sort of work needed to implement Robert's
>>>> suggestion.
>>>> >> >
>>>> >> > Reuven
>>>> >> >
>>>> >> > On Wed, Jun 26, 2019 at 12:28 PM Robert Bradshaw <
>>>> [email protected]> wrote:
>>>> >> >>
>>>> >> >> Another option, that is nice from an API perspective but places a
>>>> >> >> burden on SDK implementers (and possibly runners), is to maintain
>>>> the
>>>> >> >> ordering of timers by requiring timers to be fired in order, and
>>>> if
>>>> >> >> any timers are set to fire them immediately before processing
>>>> later
>>>> >> >> timers. In other words, if T1 sets T2 and modifies T3, these would
>>>> >> >> take effect (locally, the runner may not even know about T2)
>>>> before T3
>>>> >> >> was processed.
>>>> >> >>
>>>> >> >> On Wed, Jun 26, 2019 at 11:13 AM Jan Lukavský <[email protected]>
>>>> wrote:
>>>> >> >> >
>>>> >> >> > Hi,
>>>> >> >> >
>>>> >> >> > I have mentioned an issue I have come across [1] on several
>>>> other
>>>> >> >> > threads, but it probably didn't attract the attention that it
>>>> would desire.
>>>> >> >> >
>>>> >> >> > I will try to restate the problem here for clarity:
>>>> >> >> >
>>>> >> >> >   - on runners that use concept of bundles (the original issue
>>>> mentions
>>>> >> >> > DirectRunner, but it will probably apply for other runners,
>>>> which use
>>>> >> >> > bundles, as well), the workflow is as follows:
>>>> >> >> >
>>>> >> >> >    a) process elements in bundle
>>>> >> >> >
>>>> >> >> >    b) advance watermark
>>>> >> >> >
>>>> >> >> >    c) process timers
>>>> >> >> >
>>>> >> >> >    d) continue to next bundle
>>>> >> >> >
>>>> >> >> >   - the issue with this is that when we are initially at time
>>>> T0, set
>>>> >> >> > two timers for T1 and T3, then advance watermark to T3 (or
>>>> beyond), the
>>>> >> >> > timers will fire (correctly) in order T1, T3, but if timer at
>>>> T1 sets
>>>> >> >> > another timer for T2, then this timer will be fired in next
>>>> bundle (and
>>>> >> >> > therefore after T3)
>>>> >> >> >
>>>> >> >> >   - this causes issues mostly with race conditions in window GC
>>>> timers
>>>> >> >> > and user timers (and users don't have any way to solve that!)
>>>> >> >> >
>>>> >> >> >   - note that the same applies when one timer tries to reset
>>>> timer that
>>>> >> >> > is already in the current bundle
>>>> >> >> >
>>>> >> >> > I have investigated a way of solving this by running timers
>>>> only for
>>>> >> >> > single timestamp (instant) at each bundle, but as Reuven
>>>> pointed out,
>>>> >> >> > that could regress performance (mostly by delaying firing of
>>>> timers,
>>>> >> >> > that could have fired). Options I see:
>>>> >> >> >
>>>> >> >> >   1) either set the OnTimerContext#timestamp() to current input
>>>> >> >> > watermark (not the time that user actually set the timer), or
>>>> >> >> >
>>>> >> >> >   2) add OnTimerContext#getCurrentInputWatermark() and disallow
>>>> setting
>>>> >> >> > (or resetting) timers for time between
>>>> OnProcessContext#timestamp and
>>>> >> >> > OnProcessContext#getCurrentInputWatermark(), by throwing an
>>>> exception
>>>> >> >> >
>>>> >> >> >   3) any other option?
>>>> >> >> >
>>>> >> >> > Option 1) seems to be broken by design, as it can result in
>>>> corrupt data
>>>> >> >> > (emitted with wrong timestamp, which is even somewhat
>>>> arbitrary), I'm
>>>> >> >> > including it just for completeness. Option 2) is breaking
>>>> change, that
>>>> >> >> > can result in PIpeline failures (although the failures will
>>>> happen on
>>>> >> >> > Pipelines, that are probably already broken).
>>>> >> >> >
>>>> >> >> > Although I have come with a workaround in the work where I
>>>> originally
>>>> >> >> > come across this issue, I think that this is generally serious
>>>> and
>>>> >> >> > should be dealt with. Mostly because when using user-facing
>>>> APIs, there
>>>> >> >> > are no workarounds possible, today.
>>>> >> >> >
>>>> >> >> > Thanks for discussion!
>>>> >> >> >
>>>> >> >> > Jan
>>>> >> >> >
>>>> >> >> > [1] https://issues.apache.org/jira/browse/BEAM-7520
>>>> >> >> >
>>>>
>>>

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