I'm checking out the trunk from the Cayenne github source.  And I'll start 
looking at it from there..

Are you folks using git-flow? 

Tony


On Aug 8, 2013, at 12:35 AM, Aristedes Maniatis <[email protected]> wrote:

> Hi Tony
> 
> That's brilliant. The process is really quite simple. Firstly, let's take 
> this conversation over to the dev list (and just reply to that list).
> 
> Next, make sure you are working from the trunk code in svn [1] or use github 
> if you prefer [2]. The end results of work should then ideally be either some 
> patches on github which can be reviewed, or a single patch file against svn. 
> Obviously it is important that you put the appropriate Apache license headers 
> into any files you create, so that your work can be merged.
> 
> Regards
> Ari
> 
> 
> [1] http://svn.apache.org/repos/asf/cayenne/main/trunk/
> [2] https://github.com/apache/cayenne/tree/trunk
> 
> 
> 
> On 8/08/13 12:49pm, Tony Giaccone wrote:
>> If you're looking for an engineer to do this work. I'd be willing to put
>> some time into it. I'd need some guidance what to modify, but I'd be
>> willing to commit to do the work. I used to work with Mike Gentry, so he
>> can vouch for my engineering skills, such as they are.
>> 
>> Tony
>> 
>> 
>> On Wed, Aug 7, 2013 at 6:43 AM, Andrus Adamchik 
>> <[email protected]>wrote:
>> 
>>> Not extremely hard, but this is certainly not a 2 hour project.
>>> 
>>> 
>>> On Aug 7, 2013, at 12:25 PM, Tony Giaccone <[email protected]> wrote:
>>> 
>>>> How hard would it be to modify the modeler to do that?
>>>> 
>>>> 
>>>> Tony
>>>> 
>>>> 
>>>> On Tue, Aug 6, 2013 at 7:44 AM, Andrus Adamchik <[email protected]
>>>> wrote:
>>>> 
>>>>> FWIW, I'd also like to be able to open multiple projects, although for a
>>>>> different reason. I have a number of projects in a single system that
>>> I'd
>>>>> like to work with simultaneously.
>>>>> 
>>>>> Andrus
>>>>> 
>>>>> On Aug 6, 2013, at 2:39 PM, Tony Giaccone <[email protected]> wrote:
>>>>> 
>>>>>> Yeah it's possible, but.. The whole point of the modeler is to shield
>>>>> people from having to hand edit XML and because the modeler does that so
>>>>> well it means that average developers aren't familiar with the XML
>>>>> structure and options.
>>>>>> 
>>>>>> Being able to open two models at the same time seems like a pretty
>>>>> reasonable thing to be able to do.
>>>>>> 
>>>>>> Tony
>>>>>> 
>>>>>> On Aug 6, 2013, at 1:18 AM, Aristedes Maniatis <[email protected]>
>>> wrote:
>>>>>> 
>>>>>>> Don't forget that the model is just XML, so you can diff that
>>> directly.
>>>>> And applications like Oxygen can diff XML ignoring whitespace and
>>> changes
>>>>> in element ordering.
>>>>>>> 
>>>>>>> Ari
>>>>>>> 
>>>>>>> On 6/08/13 2:17pm, Tony Giaccone wrote:
>>>>>>>> One thing that became very clear is that it would be really nice,
>>>>> really,
>>>>>>>> really nice to be able to open two (or more) projects in the modeler
>>>>> at the
>>>>>>>> same time. It's exceptionally difficult to do comparisons between
>>>>>>>> attributes and relationships in two different models when you have to
>>>>> close
>>>>>>>> one model to open the other. I ended up doing screen captures to
>>>>> compare
>>>>>>>> one to the live open project. This worked but was exceptionally
>>>>> painful.
>>>>>>> 
>>>>>>> --
>>>>>>> -------------------------->
>>>>>>> Aristedes Maniatis
>>>>>>> GPG fingerprint CBFB 84B4 738D 4E87 5E5C  5EFA EF6A 7D2E 3E49 102A
>>>>>> 
>>>>> 
>>>>> 
>>> 
>>> 
>> 
> 
> -- 
> -------------------------->
> Aristedes Maniatis
> GPG fingerprint CBFB 84B4 738D 4E87 5E5C  5EFA EF6A 7D2E 3E49 102A

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