Thanks, everyone!

A person is actually presenting on Riak CS right now. :)


On Wed, May 15, 2013 at 2:53 PM, John Burwell <jburw...@basho.com> wrote:

> Chip,
>
> Disclaimer: I am an employee of Basho, makers of Riak CS.
>
> +1.
>
> The S3 compatibility layer provided by CloudStack lacks may of S3's
> availability guarantees since it stored the index in a MySQL table, and
> files in a single folder on disk.  There are certainly ways to increase the
> reliability of this implementation (e.g. placing the file storage on a SAN,
> clustering MySQL).  However, the operational complexity would be far
> greater than Riak CS, and would still lack horizontal scalability on
> commodity hardware (i.e. much lower cost per GB).  If you interested in
> drilling in more deeply, I would be happy to have an offline conversation
> regarding Riak CS.
>
> Thanks,
> -John
>
> On May 15, 2013, at 4:47 PM, Chip Childers <chip.child...@sungard.com>
> wrote:
>
> > CloudStack isn't an object storage system really...  the best bet, if
> > that's the focus of what he wants to do, is to look at things like Riak
> > CS, Swift, Ceph, etc...
> >
> >
> > On Wed, May 15, 2013 at 02:13:29PM -0600, Mike Tutkowski wrote:
> >> Hi everyone,
> >>
> >> I'm at Build a Cloud Day today in San Francisco and had a question from
> a
> >> potential CloudStack user about Storage as a Service.
> >>
> >> His business would like to sell Storage as a Service (like Amazon S3)
> and
> >> would like to know if CloudStack was an applicable solution for this use
> >> case.
> >>
> >> Thoughts?
> >>
> >> Thanks!
> >>
> >> --
> >> *Mike Tutkowski*
> >> *Senior CloudStack Developer, SolidFire Inc.*
> >> e: mike.tutkow...@solidfire.com
> >> o: 303.746.7302
> >> Advancing the way the world uses the
> >> cloud<http://solidfire.com/solution/overview/?video=play>
> >> *™*
>
>


-- 
*Mike Tutkowski*
*Senior CloudStack Developer, SolidFire Inc.*
e: mike.tutkow...@solidfire.com
o: 303.746.7302
Advancing the way the world uses the
cloud<http://solidfire.com/solution/overview/?video=play>
*™*

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