On Fri, Jul 24, 2020 at 11:30 AM Rob Tompkins <chtom...@gmail.com> wrote:

>
>
> > On Jul 24, 2020, at 9:41 AM, Torsten Curdt <tcu...@vafer.org> wrote:
> >
> >>
> >> You can imagine all manner of jar-hell created by shading.  For
> instance:
> >>
> > - library L1 shades library ShadedA-1.0 and ShadedB-1.1.
> >> - library L2 shades library ShadedA-1.1 and ShadedB-1.0.
> >> - An app wants to use L1, L2, ShadedA-1.1, and ShadedB-1.1 but it can't
> no
> >> matter what classpath ordering it uses.
> >> - An app wants to use L1, L2, ShadedA-1.0, and ShadedB-1.0 but it can't
> no
> >> matter what classpath ordering it uses.
>
> I agree here. Shading is quite subtle indeed and can cause Jar hell. I see
> what you’re saying. Hm…this does indeed become interesting.
>
> I suppose we need to have a standard pattern for shading when to, when not
> to, etc. so that we can more effectively have dependency upgrade
> automation??
>
> That said, the point that you make is indeed subtle enough that unless we
> are very simplistic with our shading, dependency upversioning and
> compatibility can
> become an NP-complete problem. Thus we need standards here.
>

My standard is simple: Don't shade if you offer a jar for reuse.

Anything offered as a FOSS jar as the potential for reuse and therefore
becomes a potential contributor to shade hell.

Gary


> -Rob
>
> >>
> >
> > Sorry, but I cannot follow the problems you are trying to show.
> >
> > L1 has ShadeA and ShadeB
> > L2 has ShadeA and ShadeB
> > but both have their own version that doesn't clash and that doesn't know
> > anything about the other one.
> > The app does not see ShadeA or ShadeB from L1 or L2 (unless it uses the
> > hidden package from L1 which would be stupid)
> > There are no clashes and every library uses the version that it needs.
> >
> > To be more explicit. I am maintaining org.vafer.jdependency which uses
> > org.objectweb.asm.
> > If you look at the final jar you find
> >
> >  org/vafer/jdeb/shaded/objectweb/asm/*.class
> >
> > The shaded classes are relocated and become part of the context of the
> > library that is shading.
> > A shading hell is just not possible as long as there are no classpath
> > problems on the library itself.
> >
> > It's like you are copy&pasting the code into your package.
> > Bytecode manipulation is really not that bad as you make it to be.
> >
> > Just creating uberjars (without relocation)  - that's a whole different
> > story.
> > That should only ever been done on the final application artifact.
>
>
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