Hello,

I've created a PR[1] for GEOMETRY-147, adding line/ray intersection
methods to the BoundsXD classes, which are axis-aligned bounding
boxes. I'm picturing this being useful when raycasting against data
structures that use these bounding boxes, such as quadtrees, octrees,
and bounding volume hierarchies. Feedback is welcome. If I don't
receive any objections, I plan on merging this within the next few
days.

Regards,
Matt J

[1] https://github.com/apache/commons-geometry/pull/196

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