I believe this is a valid request. I like the idea of having
platform-specific code only deployed to matching devices.
I looked at the pull request and it looks good but as Fil mentioned, it
needs some tests.


On Tue, Feb 12, 2013 at 11:07 AM, Brian LeRoux <b...@brian.io> wrote:

> yes there is some issues w/ emulation in this approach but I think its
> a better architectural pattern for a universal project. we can make
> ripple w/ this style rather the other way around.
>
> On Tue, Feb 12, 2013 at 6:48 PM, Michael Wolf <michael.w...@cynergy.com>
> wrote:
> > Have looked at suggesting folks mock in-browser using ripple... however
> > there are a few issues with that, firstly being simply doesn't work for
> > non webkit platforms (ie windows phone... yah the cli doesn't currently
> > support windows phone but no reason why it can't) ... Also while you can
> > mock to work in ripple, you still have to write code in your base www
> that
> > only runs in browser / ripple and mock for it (unless I'm doing it wrong
> > :) ), which then introduces this conditional code which then ends up on a
> > device (which I recommend people to shy away from when they can)...
> where as
> > using the merges folder for this purpose makes the existence of those
> > mocks a purely www artifact that never ends up on a device or native
> > emulator...
> >
> > But I'll also admit I haven't looked deeper into ripple to see if there
> is
> > an alternative there, because the merges concept just worked for us.
> >
> > mw
> >
> > On 2/12/13 12:05 PM, "Filip Maj" <f...@adobe.com> wrote:
> >
> >>Cool, thanks Michael. I will take a look when I get a chance. Curious
> what
> >>the rest of the list thinks.
> >>
> >>As for mocking in-browser, I recommend trying out Ripple - it has great
> >>support for mocking out arbitrary cordova plugins.
> >>
> >>On 2/12/13 6:10 AM, "Gorkem Ercan" <gorkem.er...@gmail.com> wrote:
> >>
> >>>I have been cooking up a similar functionality for Cordova development
> >>>plugins for Eclipse IDE that I am building. I think the only real
> >>>difference with what I have is I have named the merges folder as
> >>>www_platform.
> >>>
> >>>As my goal is to keep 100% compatible with cordova-cli I was planning to
> >>>provide a PL for the same so I would be interested with this work and
> >>>offer
> >>>help if needed.
> >>>--
> >>>Gorkem
> >>>
> >>>On Tue, Feb 12, 2013 at 6:28 AM, Michael Wolf
> >>><michael.w...@cynergy.com>wrote:
> >>>
> >>>> Hey all:
> >>>>
> >>>> I submitted a pull request for an enhancement of the addition of a
> >>>>merges
> >>>> folder/concept into the cli build process.
> >>>>
> >>>> https://github.com/apache/cordova-cli/pull/3
> >>>>
> >>>> The concept of merges is pretty simple, to support a common core web
> >>>>base
> >>>> across platforms, but allow for deploying platform specific www
> content
> >>>>to
> >>>> specific platforms.  The addition to the CLI tool adds a new folder
> >>>> "merges" to the root level.  Upon running "cordova platforms
> add|remove
> >>>> platform" a new folder is created under the "merges" folder (ie:
> >>>>merges/ios
> >>>> , merges/android etc).  Upon running "cordova buid" any content added
> >>>>to
> >>>> this folder will be deployed to the associated www folder in the
> >>>>platforms.
> >>>>  This carries for either new content being added, or more importantly
> >>>> overrides existing content from the www folder.  For a very simple
> >>>>example
> >>>> imagine you have a css file named css/chrome.css in the www folder,
> >>>>where
> >>>> you could have .backButton { display:block;} , but then under
> >>>> merges/android/css/chrome.css you could have
> >>>>.backButton{display:none;},
> >>>> this is a very simplistic use but it illustrates the concept. This
> >>>> additional workflow to the build system in the cli enables some great
> >>>> processes for building a nice clean cordova app for example.
> >>>>
> >>>>
> >>>>  *   Allows for keeping code clean and limits the need for platform
> >>>> specific js logic per platform
> >>>>  *   Enables a process of mocking in custom plugins for in browser dev
> >>>> (mocks under www real implementations under merges) , and not risking
> >>>>this
> >>>> code filtering into production/device code
> >>>>  *   Allows for creating platform specific assets such as css / font /
> >>>> images/ videos etc that only gets merged into the specific desired
> >>>>platform
> >>>>  *   Allows for accepting that each platform is unique and sometimes
> >>>>need
> >>>> specific logic and or shims,  and always deserves the platform
> specific
> >>>> love, and the build process should support doing this cleanly
> >>>>
> >>>> Anywho    Š.. Would love to see this integrated in.
> >>>>
> >>>> Thanks
> >>>>
> >>>> mw
> >>>>
> >>>
> >>>
> >>>
> >>>--
> >>>--
> >>>Gorkem
> >>>http://www.gorkem-ercan.com
> >>
> >
>

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