For the GUI - I've started on something - only for new project create
though, with hopefully cordova-cli support in the future:
http://shazronatadobe.wordpress.com/2013/04/16/create-new-phonegapcordova-projects-using-cordova-create-gui/


On Tue, Apr 16, 2013 at 2:32 PM, Anis KADRI <anis.ka...@gmail.com> wrote:

> Thanks for your feedback! Our focus right now is on command line tools but
> I hope one day someone will want to write graphical user interfaces for all
> this stuff.
>
>
> On Tue, Apr 16, 2013 at 1:54 PM, Aaron Charbonneau <amcha...@gmail.com
> >wrote:
>
> > Plugman seemed pretty straight forward.  There's alot of info in the
> Readme
> > about the plugin.xml file, but it was alot easier to understand it by
> > looking at a simple example like this one:
> > https://github.com/phonegap-build/GAPlugin/blob/master/plugin.xml
> >
> > Perhaps having a simple example of the plugin.xml in the readme would be
> > helpful for other people too.
> >
> > Also I'm a fan of GUI, if there was a plugin for Eclipse to view and
> enable
> > plugins you want to use that would be awesome!  That would also help with
> > cordova plugin discovery as well?
> >
> >
> > On Tue, Apr 16, 2013 at 10:23 AM, Brian LeRoux <b...@brian.io> wrote:
> >
> > > Right on, how was the experience w/ Plugman? Anything we are missing /
> > > should change?
> > >
> > >
> > > On Mon, Apr 15, 2013 at 6:04 PM, Aaron Charbonneau <amcha...@gmail.com
> > > >wrote:
> > >
> > > > Plugman is a pretty cool little tool!  I was able to get the
> > > ScreenCapture
> > > > plugin working with it fairly easily for both iOS and Android, here
> it
> > > is:
> > > >
> > > > https://github.com/Charbs09/ScreenCapture
> > > >
> > > > Right now it only supports Cordova 2.3.0 and higher since that is the
> > > > version I started development with.  If there is concern to have this
> > > > compatible with older versions I can add that functionality.
> > > >
> > > > Thanks again for showing me the ropes here!
> > > > -Aaron
> > > >
> > > >
> > > > On Mon, Apr 15, 2013 at 2:17 PM, Aaron Charbonneau <
> amcha...@gmail.com
> > > > >wrote:
> > > >
> > > > > Max: That's a great tip, I added the parameter labels as you
> > suggested,
> > > > > thanks!
> > > > >
> > > > > Brian: I'll try to get this going with Plugman and let you know how
> > it
> > > > > goes.
> > > > >
> > > > > Thanks!
> > > > > -Aaron
> > > > >
> > > > >
> > > > > On Mon, Apr 15, 2013 at 1:10 PM, Brian LeRoux <b...@brian.io> wrote:
> > > > >
> > > > >> My only feedback would be to see if you can get it working w/
> > Plugman!
> > > > [1]
> > > > >> (And if not lets file issues [2] to ensure it can.)
> > > > >>
> > > > >> [1] https://github.com/apache/cordova-plugman
> > > > >> [2] http://issues.cordova.io
> > > > >>
> > > > >>
> > > > >>
> > > > >>
> > > > >> On Mon, Apr 15, 2013 at 11:01 AM, Max Woghiren <m...@chromium.org
> >
> > > > wrote:
> > > > >>
> > > > >> > Hi Aaron,
> > > > >> >
> > > > >> > One quick, general Objective-C thing I noticed: when creating
> > > > messages,
> > > > >> > it's helpful (and recommended) for readability to write
> > declarations
> > > > >> like
> > > > >> > this:
> > > > >> >
> > > > >> > -
> (void)getScreenBitsWithCaptureOptions:(NSObject*)captureOptions
> > > > >> > compareOptions:(NSObject*)compareOptions
> > > > captureCount:(int)captureCount
> > > > >> > command:(CDVInvokedUrlCommand*)command;
> > > > >> >
> > > > >> > This way, when sending the message, the code looks like this:
> > > > >> >
> > > > >> > [self getScreenBitsWithCaptureOptions:captureOptions
> > > > compareOptions:nil
> > > > >> > captureCount:self.mCaptureCount++ command:command];
> > > > >> >
> > > > >> > Without the parameter headings, your line 30 is confusing:
> > > > >> >
> > > > >> > [self
> > > getScreenBits:captureOptions:nil:self.mCaptureCount++:command];
> > > > >> >
> > > > >> > since, for example, it's unclear what nil is referring to.  It
> > still
> > > > >> > compiles and works, but is less readable.
> > > > >> > This<
> > > > >> >
> > > > >>
> > > >
> > >
> >
> http://stackoverflow.com/questions/722651/how-do-i-pass-multiple-parameters-in-objective-c
> > > > >> > >stackoverflow
> > > > >> > question covers it fairly well.
> > > > >> >
> > > > >> > On Mon, Apr 15, 2013 at 12:58 PM, Aaron Charbonneau <
> > > > amcha...@gmail.com
> > > > >> >
> > > > >> > wrote:
> > > > >> > >
> > > > >> > > Hello Everyone,
> > > > >> > > I recently shared my code for a screen capture plugin for
> > Android
> > > > >> Cordova
> > > > >> > > not too long back, and since then have been working on an iOS
> > > > version.
> > > > >> >  It
> > > > >> > > exposes the same api's to javascript and behaves identically
> > > between
> > > > >> the
> > > > >> > > two platforms.
> > > > >> > >
> > > > >> > > The goal of these plugins is to provide a way of testing and
> > > > debugging
> > > > >> > > Cordova applications, as well as testing Cordova itself.  With
> > > this
> > > > >> > plugin
> > > > >> > > you can render a WebView, take a capture of it, optionally
> > > isolate a
> > > > >> > > certain area of the capture, and write that capture to file,
> and
> > > > even
> > > > >> > > provide a comparison image to validate the WebView is
> rendering
> > > > >> > correctly.
> > > > >> > >
> > > > >> > > Here's a brief overview of the functions it provides:
> > > > >> > > ScreenCapture.capture() - Takes a screenshot of the current
> > > WebView,
> > > > >> with
> > > > >> > > optional output file name and subrect region.
> > > > >> > > ScreeCapture.captureAndCompare() - Same functionality as
> > Capture,
> > > > but
> > > > >> you
> > > > >> > > can also include the url of a comparison image, and
> pixel/color
> > > > >> > tolerances
> > > > >> > > to perform an image compare on the native side for better
> > > > performance.
> > > > >> > >
> > > > >> > > Both of the these functions funnels into a do-it-all function
> > > > >> > > getScreenBits,  In getScreenBits we spin off background
> threads
> > to
> > > > do
> > > > >> > file
> > > > >> > > IO and comparison work.  There is one section I'm not quite
> sure
> > > of,
> > > > >> and
> > > > >> > > that is getting the raw pixel data out of a UIImage.  I ran
> > into a
> > > > >> > problem
> > > > >> > > where the data was not in the correct colorSpace when getting
> it
> > > > from
> > > > >> the
> > > > >> > > UIImage directly, like this:
> > > > >> > > CFDataRef actualImageData = CGDataProviderCopyData
> > > > >> > > (CGImageGetDataProvider(image.CGImage));
> > > > >> > >
> > > > >> > > So I instead went with a way that works, but seems inefficient
> > to
> > > me
> > > > >> as
> > > > >> > it
> > > > >> > > involves a copy, this code is currently used in the
> > > > >> getRawDataFromImage()
> > > > >> > > function.
> > > > >> > >
> > > > >> > > Once again, if anyone can afford the time, I would love some
> > > > feedback
> > > > >> on
> > > > >> > > the iOS implementation of this plugin, as I am still learning
> > > > >> Objective
> > > > >> > C.
> > > > >> > >
> > > > >> > > Plugin:
> > > > >> > >
> > > > >> >
> > > > >> >
> > > > >>
> > > >
> > >
> >
> https://github.com/Charbs09/Cordova-Mobile-Spec-ScreenCapture/blob/master/iOS/CordovaMobileSpecScreenCapture/Plugins/CDVScreenCapture.m
> > > > >> > >
> > > > >> > > Usage:
> > > > >> > >
> > > > >> >
> > > > >> >
> > > > >>
> > > >
> > >
> >
> https://github.com/Charbs09/Cordova-Mobile-Spec-ScreenCapture/blob/master/iOS/www/autotest/tests/rendering.tests.js
> > > > >> > >
> > > > >> > > Also the non-working UIImage rawData code:
> > > > >> > >
> > > > >> >
> > > > >> >
> > > > >>
> > > >
> > >
> >
> https://github.com/Charbs09/Cordova-Mobile-Spec-ScreenCapture/blob/master/iOS/CordovaMobileSpecScreenCapture/Plugins/CDVScreenCaptureNoCopy.m#L132
> > > > >> > >
> > > > >> > >
> > > > >> > > Thanks alot for your time!
> > > > >> > > Aaron
> > > > >> >
> > > > >>
> > > > >
> > > > >
> > > >
> > >
> >
>

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