Forgot to mention, you should build the lib as a fat binary with all architectures, don't forget i386 if your users plan to test on the Simulator
On Tue, Jun 18, 2013 at 7:04 AM, Shazron <[email protected]> wrote: > For iOS plugins, compile the source as a lib (.a file). For example, in > the TestFlightPlugin I include TestFlight's lib: > https://github.com/shazron/TestFlightPlugin > https://github.com/shazron/TestFlightPlugin/blob/master/plugin.xml#L35 > > and provide the headers of course > > > On Tue, Jun 18, 2013 at 6:42 AM, Wargo, John <[email protected]> wrote: > >> Any recommendations on the best way to implement plugins while protecting >> the source code? Our development teams are trying to figure out the most >> efficient way to deliver Cordova plugins to our customers but hide the IP >> and I would like to learn how others are managing this. >> >> >
