Forgot to mention, you should build the lib as a fat binary with all
architectures, don't forget i386 if your users plan to test on the Simulator


On Tue, Jun 18, 2013 at 7:04 AM, Shazron <[email protected]> wrote:

> For iOS plugins, compile the source as a lib (.a file). For example, in
> the TestFlightPlugin I include TestFlight's lib:
> https://github.com/shazron/TestFlightPlugin
> https://github.com/shazron/TestFlightPlugin/blob/master/plugin.xml#L35
>
>  and provide the headers of course
>
>
> On Tue, Jun 18, 2013 at 6:42 AM, Wargo, John <[email protected]> wrote:
>
>> Any recommendations on the best way to implement plugins while protecting
>> the source code? Our development teams are trying to figure out the most
>> efficient way to deliver Cordova plugins to our customers but hide the IP
>> and I would like to learn how others are managing this.
>>
>>
>

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