+1, totally agree, this was the main use case for separating our plugman
vs cli tooling in the first place I thought..

On 7/29/13 12:05 PM, "Brian LeRoux" <b...@brian.io> wrote:

>Woah woah, not my perception at all. If you want to work in native projs
>then use plugman directly. CLI tools are designed to avoid IDE land and
>associated pain from cat/mouse release antics. Combined usage will be too
>leaky an abstraction.
>On Jul 29, 2013 3:02 PM, "Andrew Grieve" <agri...@chromium.org> wrote:
>
>> On Mon, Jul 29, 2013 at 1:30 PM, Tyler Wilson
>><twil...@pulse-robotics.com
>> >wrote:
>>
>> > See below.
>> >
>> > On Jul 29, 2013, at 12:56 PM, Brian LeRoux <b...@brian.io> wrote:
>> >
>> > > Hey Tyler, thanks for capturing this. And yup filing relevant issues
>> > > very welcome! I have some responses below inline:
>> > >
>> > >
>> > >> You would need to create a new project to get the updated template
>> > files, correct?
>> > >
>> > > This is correct. I believe we have a backlog item for implementing
>>an
>> > > `upgrade` command.
>> >
>> > Great
>> > >
>> > >
>> > >
>> > >> - When initially doing a 'cordova create' and the first 'cordova
>> > platform add', it downloads the latest template files, but does not
>> display
>> > any progress information. If on a slow connection, it can look like it
>> has
>> > hung, and the user might cancel the operation, leaving the system in a
>> > broken state.
>> > >
>> > > Yes, this is a docs issue too. If you run the command with the -d
>>flag
>> > > you'll see detailed output.
>> >
>> > Got that now. Still think it ought to say something if it is
>>performing a
>> > possible time-consuming operation.
>> >
>>
>> Agree. I'd like to see -d be the default.
>>
>>
>> > >
>> > >
>> > >> - When doing a platform add iOS, we end up with two 'www' folders.
>>One
>> > at the root of the project, and one within the platform/ios folder. In
>> step
>> > 3 of the upgrading iOS page here
>> >
>> 
>>http://cordova.apache.org/docs/en/3.0.0/guide_platforms_ios_upgrading.md.
>>html#Upgrading%20iOSitsays to copy the contents of the www folder to the
>>www folder at the
>> > root. But the Xcode project still refers to the www folder within the
>>iOS
>> > folder, not the one at the project root.
>> > >
>> > > This is deliberate. We copy the root www into the platform folder.
>>Our
>> > > goal in 4.0 is to make ./platforms just build artifacts.
>> >
>> > Okay, this was not clear to me: I just did a test with 'cordova build'
>> > which - as you say - did copy from the root www to the iOS platform.
>>But
>> > what about the case where the user simply creates the project, adds
>>the
>> iOS
>> > platform, and then uses Xcode? You cannot edit the www in the Xcode
>> project
>> > since it will be overwritten the next time they do a cordova build. I
>> think
>> > this would be a common use-case, and I do not see an levant solution
>>to
>> it.
>> > My initial thought is that the Xcode project should point to the root
>>www
>> > and there are custom build options to copy then build within Xcode.
>>Same
>> > for Android if using Eclipse with an imported platform/androidÅ 
>> >
>>
>> Agree here too. It's on the roadmap to do exactly as you said.
>>
>>
>> >
>> > >
>> > >
>> > >
>> > >> - Adding plugins: I know we only have to do do the plugin add once
>>per
>> > project, but I think is tedious.
>> > >
>> > > Plugin discovery didn't land in time for 3.0 but its there now. You
>> > > can just run `cordova plugin add geolocation` to get plugins from
>>our
>> > > plugin repo that is based on npm. Documentation for this is
>> > > forthcoming too.
>> >
>> > Nice to know. Thanks!
>>

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