Yes, manually invoking plugman locally to install the device plugin into the 
test app is a cleaner way of doing that, IMHO. But does that also mean that 
there should be a number of .gitignore entries in cordova-android/test so that 
the after-effects of running plugman don't encourage folks to checkin those 
modifications (the plugin's contents)? That might get messy with some files 
like cordova-android/test/res/xml/config.xml.

Andrew raises a good question. From what I can tell, the device plugin is used 
only to populate some human-readable data in the test pages. If that 
human-readable data isn't really needed, then the device plugin can go away. 
Joe, would you be OK with that? If so, I can do the removal.

On Nov 12, 2013, at 5:36 PM, Joe Bowser <bows...@gmail.com> wrote:

> Hey
> 
> I saw a recent commit on the Android repository removing what I left
> in the test directory.  While I agree that this probably shouldn't
> have certain attributes because they're stale, I think that we should
> use plugman to install the plugins, because in this case I don't have
> my plugins installed in the same directory as Marcel, so the steps
> will fail.  We can't assume that everyone is using the same setup, and
> the last change I did made the tests compatible with Plugman.
> 
> Here's the commit that I'm referring to:
> https://git-wip-us.apache.org/repos/asf?p=cordova-android.git;h=b895a0c
> 
> Thoughts? Should we bundle Device directly in the repo?  What do people think?
> 
> Joe

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