Yes, manually invoking plugman locally to install the device plugin into the test app is a cleaner way of doing that, IMHO. But does that also mean that there should be a number of .gitignore entries in cordova-android/test so that the after-effects of running plugman don't encourage folks to checkin those modifications (the plugin's contents)? That might get messy with some files like cordova-android/test/res/xml/config.xml.
Andrew raises a good question. From what I can tell, the device plugin is used only to populate some human-readable data in the test pages. If that human-readable data isn't really needed, then the device plugin can go away. Joe, would you be OK with that? If so, I can do the removal. On Nov 12, 2013, at 5:36 PM, Joe Bowser <bows...@gmail.com> wrote: > Hey > > I saw a recent commit on the Android repository removing what I left > in the test directory. While I agree that this probably shouldn't > have certain attributes because they're stale, I think that we should > use plugman to install the plugins, because in this case I don't have > my plugins installed in the same directory as Marcel, so the steps > will fail. We can't assume that everyone is using the same setup, and > the last change I did made the tests compatible with Plugman. > > Here's the commit that I'm referring to: > https://git-wip-us.apache.org/repos/asf?p=cordova-android.git;h=b895a0c > > Thoughts? Should we bundle Device directly in the repo? What do people think? > > Joe