Echoing what Jesse said - having a prompt will defeat tools,
especially since early on we kinda had consensus not to add in a
security layer.
The middle way is to add a CLI option to "auto-accept" all prompts
with Y, kinda like a lot of command line tools. I think there is this
pattern in Windows command line tools
(https://www.microsoft.com/resources/documentation/windows/xp/all/proddocs/en-us/copy.mspx?mfr=true),
not sure *nix, I think for *nix the pattern is only prompt if a flag
is added, the opposite.

On Fri, Jul 18, 2014 at 2:26 PM, Jesse <purplecabb...@gmail.com> wrote:
> Prompting would make it nearly impossible for third party tools to use,
> there is no one to accept.
> PGBuild will allow scripts, but they will only be for pre-verified plugins,
> just like they deal with compiling arbitrary native code ... the
> script-exec is NOT a new backdoor in this case, just another window.
> When you type `npm install ios-sim` unknown, unverified (by you) scripts
> are run ... how is this any different?  Any npm package with a
> preinstall script
> will do the same, I thought we agreed that this is a community/social issue
> and not a technical/framework issue.
>
>>> - Not a fan of "<script>", "<hook>" might be better
> I agree, or <hook-script>
>
>>> - context.commonModules is a great idea, but I don't think exposing
>>> requireCordovaModule or elementtree is a good idea.
> +1 Let's not create tech debt if we can avoid it.
>
>>> - Since you're making a new class, please don't call it "Hooker"
> +1 some other ideas, ScriptEscort, PimpMyApp, Hookah
>
>
>
> @purplecabbage
> risingj.com
>
>
> On Fri, Jul 18, 2014 at 1:47 PM, Michal Mocny <mmo...@chromium.org> wrote:
>
>> What about prompting during plugin install instead of prepare?  "This
>> plugin has hooks, would you like continue? Y/N"
>>
>> I'm concerned about being prompted on each prepare, especially in the face
>> of --watch type scripts.  I'm also not sure that plugin authors should
>> worry about supporting the "no" use case.  If a hook is optional, you can
>> split it out into a separate plugin that is optionally installed.  If its
>> not optional, you should probably not install the plugin at all if you
>> don't want to run the hook.
>>
>> WDYT?
>>
>> -Michal
>>
>>
>> On Fri, Jul 18, 2014 at 4:25 PM, Andrew Grieve <agri...@chromium.org>
>> wrote:
>>
>> > Finally got to having a look. Lots of neat stuff in there! Some specific
>> > feedback:
>> >
>> > - Not a fan of "<script>", "<hook>" might be better
>> > - context.commonModules is a great idea, but I don't think exposing
>> > requireCordovaModule or elementtree is a good idea.
>> >   - E.g. what if we want to drop our dependency on elementtree?
>> >   - I think it's important that we only expose cordova-lib's public API
>> to
>> > hooks.
>> >   - For the same reason, let's not expose cordovaUtil. just make the
>> > top-level "cordova" object available. If there are other APIs that are
>> > needed, we should add them to the public API.
>> > - Since you're making a new class, please don't call it "Hooker"
>> > ("HookManager", "HookRunner", etc)
>> > - Looks like you already added "ScriptsRunner.js"
>> >   - Don't capitalize the file unless it exports as constructor
>> >   - Maybe Hooker can be combined with ScriptsRunner?
>> >
>> > Supporting node hooks and adding plugin hooks are two big changes. Didn't
>> > look to see how the commits had things split up, but I'd like to see one
>> > change go in separately from the other.
>> >
>> > I'm a bit concerned that plugin hooks won't work well due to it being
>> hard
>> > to write x-platform, server builds like PGBuild, Telerik won't want to
>> have
>> > hooks run on their servers, Thym likely can't support it.
>> > Security-wise, I'd feel better about it if we prompted the user before
>> > enabling plugin scripts to run. Just a simple Y/N confirmation would be
>> > enough. E.g.: "Plugin org.foo.bar contains an installation hook. Allow it
>> > to run?"
>> >
>> >
>> >
>> >
>> > On Fri, Jul 11, 2014 at 3:42 AM, Sergey Grebnov (Akvelon) <
>> > v-seg...@microsoft.com> wrote:
>> >
>> > > Updated docs[1] as per review. Looking forward to community feedback
>> > > regarding:
>> > > 1 . Idea of defining hook scripts via config.xml and plugin.xml
>> > > 2. New Script Interface for .js files (not used for /hooks scripts for
>> > > backward compatibility)
>> > >
>> > > [1]https://github.com/apache/cordova-lib/pull/55
>> > > [2]
>> > >
>> >
>> https://github.com/MSOpenTech/cordova-lib/blob/CB-6481-hooks/cordova-lib/templates/hooks-README.md#script-interface
>> > >
>> > > Thx!
>> > > Sergey
>> > > -----Original Message-----
>> > > From: Shazron [mailto:shaz...@gmail.com]
>> > > Sent: Wednesday, July 9, 2014 9:26 PM
>> > > To: dev@cordova.apache.org
>> > > Subject: Re: Proposal: hooks support for plugins
>> > >
>> > > Ah ok. However I think since it is effectively deprecated we should not
>> > > advertise the old way as a supported way to do things but add another
>> > > section saying that support for "./cordova/hooks" may be removed in the
>> > > future, and perhaps give a timeline for removal.
>> > >
>> > > On Wed, Jul 9, 2014 at 10:15 AM, Josh Soref <jso...@blackberry.com>
>> > wrote:
>> > > > Shazron wrote:‎
>> > > >> from the Cordova Hooks doc:
>> > > >> "This directory used to exist at .cordova/hooks, but has now been
>> > > >> moved to the project root."
>> > > >> -> doesn't this imply that .cordova/hooks
>> > > >> does not work anymore, you should use hooks/ ?‎
>> > > >
>> > > > I believe it's supported for backwards compatibility (just as
>> > > > www/config.xml is) ‎
>> > >
>> >
>>

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