Echoing what Jesse said - having a prompt will defeat tools, especially since early on we kinda had consensus not to add in a security layer. The middle way is to add a CLI option to "auto-accept" all prompts with Y, kinda like a lot of command line tools. I think there is this pattern in Windows command line tools (https://www.microsoft.com/resources/documentation/windows/xp/all/proddocs/en-us/copy.mspx?mfr=true), not sure *nix, I think for *nix the pattern is only prompt if a flag is added, the opposite.
On Fri, Jul 18, 2014 at 2:26 PM, Jesse <purplecabb...@gmail.com> wrote: > Prompting would make it nearly impossible for third party tools to use, > there is no one to accept. > PGBuild will allow scripts, but they will only be for pre-verified plugins, > just like they deal with compiling arbitrary native code ... the > script-exec is NOT a new backdoor in this case, just another window. > When you type `npm install ios-sim` unknown, unverified (by you) scripts > are run ... how is this any different? Any npm package with a > preinstall script > will do the same, I thought we agreed that this is a community/social issue > and not a technical/framework issue. > >>> - Not a fan of "<script>", "<hook>" might be better > I agree, or <hook-script> > >>> - context.commonModules is a great idea, but I don't think exposing >>> requireCordovaModule or elementtree is a good idea. > +1 Let's not create tech debt if we can avoid it. > >>> - Since you're making a new class, please don't call it "Hooker" > +1 some other ideas, ScriptEscort, PimpMyApp, Hookah > > > > @purplecabbage > risingj.com > > > On Fri, Jul 18, 2014 at 1:47 PM, Michal Mocny <mmo...@chromium.org> wrote: > >> What about prompting during plugin install instead of prepare? "This >> plugin has hooks, would you like continue? Y/N" >> >> I'm concerned about being prompted on each prepare, especially in the face >> of --watch type scripts. I'm also not sure that plugin authors should >> worry about supporting the "no" use case. If a hook is optional, you can >> split it out into a separate plugin that is optionally installed. If its >> not optional, you should probably not install the plugin at all if you >> don't want to run the hook. >> >> WDYT? >> >> -Michal >> >> >> On Fri, Jul 18, 2014 at 4:25 PM, Andrew Grieve <agri...@chromium.org> >> wrote: >> >> > Finally got to having a look. Lots of neat stuff in there! Some specific >> > feedback: >> > >> > - Not a fan of "<script>", "<hook>" might be better >> > - context.commonModules is a great idea, but I don't think exposing >> > requireCordovaModule or elementtree is a good idea. >> > - E.g. what if we want to drop our dependency on elementtree? >> > - I think it's important that we only expose cordova-lib's public API >> to >> > hooks. >> > - For the same reason, let's not expose cordovaUtil. just make the >> > top-level "cordova" object available. If there are other APIs that are >> > needed, we should add them to the public API. >> > - Since you're making a new class, please don't call it "Hooker" >> > ("HookManager", "HookRunner", etc) >> > - Looks like you already added "ScriptsRunner.js" >> > - Don't capitalize the file unless it exports as constructor >> > - Maybe Hooker can be combined with ScriptsRunner? >> > >> > Supporting node hooks and adding plugin hooks are two big changes. Didn't >> > look to see how the commits had things split up, but I'd like to see one >> > change go in separately from the other. >> > >> > I'm a bit concerned that plugin hooks won't work well due to it being >> hard >> > to write x-platform, server builds like PGBuild, Telerik won't want to >> have >> > hooks run on their servers, Thym likely can't support it. >> > Security-wise, I'd feel better about it if we prompted the user before >> > enabling plugin scripts to run. Just a simple Y/N confirmation would be >> > enough. E.g.: "Plugin org.foo.bar contains an installation hook. Allow it >> > to run?" >> > >> > >> > >> > >> > On Fri, Jul 11, 2014 at 3:42 AM, Sergey Grebnov (Akvelon) < >> > v-seg...@microsoft.com> wrote: >> > >> > > Updated docs[1] as per review. Looking forward to community feedback >> > > regarding: >> > > 1 . Idea of defining hook scripts via config.xml and plugin.xml >> > > 2. New Script Interface for .js files (not used for /hooks scripts for >> > > backward compatibility) >> > > >> > > [1]https://github.com/apache/cordova-lib/pull/55 >> > > [2] >> > > >> > >> https://github.com/MSOpenTech/cordova-lib/blob/CB-6481-hooks/cordova-lib/templates/hooks-README.md#script-interface >> > > >> > > Thx! >> > > Sergey >> > > -----Original Message----- >> > > From: Shazron [mailto:shaz...@gmail.com] >> > > Sent: Wednesday, July 9, 2014 9:26 PM >> > > To: dev@cordova.apache.org >> > > Subject: Re: Proposal: hooks support for plugins >> > > >> > > Ah ok. However I think since it is effectively deprecated we should not >> > > advertise the old way as a supported way to do things but add another >> > > section saying that support for "./cordova/hooks" may be removed in the >> > > future, and perhaps give a timeline for removal. >> > > >> > > On Wed, Jul 9, 2014 at 10:15 AM, Josh Soref <jso...@blackberry.com> >> > wrote: >> > > > Shazron wrote: >> > > >> from the Cordova Hooks doc: >> > > >> "This directory used to exist at .cordova/hooks, but has now been >> > > >> moved to the project root." >> > > >> -> doesn't this imply that .cordova/hooks >> > > >> does not work anymore, you should use hooks/ ? >> > > > >> > > > I believe it's supported for backwards compatibility (just as >> > > > www/config.xml is) >> > > >> > >>