Github user kamrik commented on a diff in the pull request:

    https://github.com/apache/cordova-lib/pull/235#discussion_r31840378
  
    --- Diff: cordova-lib/src/platforms/PlatformApi.js ---
    @@ -0,0 +1,365 @@
    +/**
    +    Licensed to the Apache Software Foundation (ASF) under one
    +    or more contributor license agreements.  See the NOTICE file
    +    distributed with this work for additional information
    +    regarding copyright ownership.  The ASF licenses this file
    +    to you under the Apache License, Version 2.0 (the
    +    "License"); you may not use this file except in compliance
    +    with the License.  You may obtain a copy of the License at
    +
    +    http://www.apache.org/licenses/LICENSE-2.0
    +
    +    Unless required by applicable law or agreed to in writing,
    +    software distributed under the License is distributed on an
    +    "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
    +    KIND, either express or implied.  See the License for the
    +    specific language governing permissions and limitations
    +    under the License.
    +*/
    +
    +var Q = require('q'),
    +    fs = require('fs'),
    +    path = require('path'),
    +    shell = require('shelljs'),
    +    events = require('../events'),
    +    util = require('../cordova/util'),
    +    superspawn = require('../cordova/superspawn'),
    +    platforms = require('./platformsConfig.json'),
    +    ConfigParser = require('../configparser/ConfigParser');
    +
    +var BasePluginHandler = require('../plugman/platforms/PluginHandler');
    +var ParserHelper = 
require('../cordova/metadata/parserhelper/ParserHelper');
    +
    +// Avoid loading the same platform projects more than once (identified by 
path)
    +var cachedProjects = {};
    +
    +// A single class that exposes functionality from platform specific files 
from
    +// both places cordova/metadata and plugman/platforms. Hopefully, to be 
soon
    +// replaced by real unified platform specific classes.
    +function BasePlatformApi(platform, platformRootDir) {
    +    this.root = platformRootDir;
    +    this.platform = platform;
    +
    +    // Parser property of Platform API left for backward compatibility
    +    // and smooth transition to ne API. It also does the job of requiring
    +    // and constructing legacy Parser instance, which required for 
platforms
    +    // that still stores their code in cordova-lib.
    +    var parser;
    +    Object.defineProperty(this, 'parser', {
    +        get: function () {
    +            if (parser)return parser;
    +
    +            var ParserConstructor;
    +            try {
    +                ParserConstructor = 
require(platforms[this.platform].parser_file);
    +            } catch (e) { }
    +
    +            // parser === null is the special case which means that we've 
tried
    +            // to get embedded platform parser and failed. In this case 
instead of
    +            // parser's methods will be called PlatformApi default 
implementations.
    +            parser = ParserConstructor ? new ParserConstructor(this.root) 
: null;
    +            return parser;
    +        },
    +        configurable: true
    +    });
    +
    +    // Extend with a ParserHelper instance
    +    Object.defineProperty(this, 'helper', {
    +        value: new ParserHelper(this.platform),
    +        enumerable: true,
    +        configurable: false,
    +        writable: false
    +    });
    +}
    +
    +/**
    + * Gets a plugin handler (former 'handler') for this project's platform.
    + * Platform can provide it's own implementation for PluginHandler by
    + * exposing PlatformApi.PluginHandler constructor. If platform doesn't
    + * provides its own implementation, then embedded PluginHandler will be 
used.
    + * (Taken from platformConfig.json/<platform>/handler_file field)
    + *
    + * @return {PluginHandler} Instance of PluginHandler class that exposes
    + *                                  platform-related functionality for 
cordova.
    + */
    +BasePlatformApi.prototype.getPluginHandler = function() {
    +    if (!this._pluginHandler) {
    +        var PluginHandler = BasePluginHandler;
    +        var PluginHandlerImpl;
    +
    +        // Try find whether platform exposes its' API via js module
    +        var platformApiModule = path.join(this.root, 'cordova', 'Api.js');
    +        if (fs.existsSync(platformApiModule)) {
    +            PluginHandlerImpl = require(platformApiModule).PluginHandler;
    +        }
    +
    +        if (!PluginHandlerImpl) {
    +            // If platform doesn't provide PluginHandler, use embedded one 
for current platform
    +            // The platform implementation, shipped with cordova-lib, 
isn't constructable so
    +            // we need to create a dummy class and copy implementation to 
its prototype.
    +            var LegacyPluginHandler = function LegacyPluginHandler () {};
    +            LegacyPluginHandler.prototype = 
require(platforms[this.platform].handler_file);
    +            PluginHandlerImpl = LegacyPluginHandler;
    +        }
    +
    +        // Extend BasePlatformApi with platform implementation.
    +        PluginHandler = inherit(PluginHandlerImpl, BasePluginHandler);
    +        this._pluginHandler = new PluginHandler();
    +    }
    +
    +    return this._pluginHandler;
    +};
    +
    +BasePlatformApi.prototype.getInstaller = function(type) {
    +    var self = this;
    +    function installWrapper(item, plugin_dir, plugin_id, options, project) 
{
    +        self.getPluginHandler()[type].install(item, plugin_dir, self.root, 
plugin_id, options, project);
    +    }
    +    return installWrapper;
    +};
    +
    +BasePlatformApi.prototype.getUninstaller = function(type) {
    +    var self = this;
    +    function uninstallWrapper(item, plugin_id, options, project) {
    +        self.getPluginHandler()[type].uninstall(item, self.root, 
plugin_id, options, project);
    +    }
    +    return uninstallWrapper;
    +};
    +
    +/**
    + * Base implementation for getConfigXml. Assumes that config.xml
    + * is placed at the root of project.
    + * @return {String} Path to platform's config.xml file
    + */
    +BasePlatformApi.prototype.getConfigXml = function() {
    +    if (this.parser && this.parser.config_xml) {
    +        return this.parser.config_xml();
    +    }
    +
    +    return  path.join(this.root, 'config.xml');
    +};
    +
    +/**
    + * Base implementation for updateConfig. Reset platform's config to 
default.
    + * @return {String} Path to platform's config.xml file
    + */
    +BasePlatformApi.prototype.updateConfig = function(optSource) {
    +    var defaultConfig = path.join(this.root, 'cordova', 'defaults.xml');
    +    var ownConfig = this.getConfigXml();
    +    // If defaults.xml is present, overwrite platform config.xml with it
    +    if (fs.existsSync(defaultConfig)) {
    +        shell.cp('-f', defaultConfig, ownConfig);
    +        events.emit('verbose', 'Generating config.xml from defaults for 
platform "' + this.platform + '"');
    +    } else {
    +        shell.cp('-f', ownConfig, defaultConfig);
    +    }
    +
    +    // Update platform config.xml based on top level config.xml
    +    var baseConfig = optSource || 
util.projectConfig(util.isCordova(this.root));
    +
    +    var baseCfg = new ConfigParser(baseConfig);
    +    var ownCfg = new ConfigParser(ownConfig);
    +    util.mergeXml(baseCfg.doc.getroot(), ownCfg.doc.getroot(), 
this.platform, true);
    +
    +    // CB-6976 Windows Universal Apps. For smooth transition and to 
prevent mass api failures
    +    // we allow using windows8 tag for new windows platform
    +    // TODO: this section should be moved to windows platform's 
implementation of PlatformApi
    +    if (this.platform == 'windows') {
    +        util.mergeXml(baseCfg.doc.getroot(), ownCfg.doc.getroot(), 
'windows8', true);
    +    }
    +
    +    return Q.when(ownCfg.write());
    +};
    +
    +/**
    + * Base implementation for getWwwDir. Assumes that
    + * www directory is placed at the root of project.
    + * @return {String} Path to platform's www directory.
    + */
    +BasePlatformApi.prototype.getWwwDir = function() {
    +    if (this.parser && this.parser.www_dir) {
    +        return this.parser.www_dir();
    +    }
    +
    +    return  path.join(this.root, 'www');
    +};
    +
    +/**
    + * Base implementation for getCordovaJsSrc. Assumes that cordova.js
    + * source is placed at the root of platform's source dir.
    + * @return {String} Path to platform's 'cordova-js-src' folder.
    + */
    +BasePlatformApi.prototype.getCordovaJsSrc = function(platformSource) {
    +    if (this.parser && this.parser.cordovajs_src_path) {
    +        return this.parser.cordovajs_src_path(platformSource);
    +    }
    +
    +    return path.resolve(platformSource, 'cordova-js-src');
    +};
    +
    +/**
    + * Base implementation for updateWww.
    + * @param {string} [wwwSource] Source dir for www files. If not provided, 
method
    + *                             will try to find www directory from cordova 
project
    + */
    +BasePlatformApi.prototype.updateWww = function(wwwSource) {
    +    if (this.parser && this.parser.update_www) {
    +        return Q.when(this.parser.update_www());
    +    }
    +
    +    if (!wwwSource) {
    +        var projectRoot = util.isCordova(this.root);
    +        wwwSource = util.projectWww(projectRoot);
    +    }
    +    var platformWww = path.join(this.root, 'platform_www');
    +
    +    // Clear the www dir
    +    shell.rm('-rf', this.getWwwDir());
    +    shell.mkdir(this.getWwwDir());
    +    // Copy over all app www assets
    +    shell.cp('-rf', path.join(wwwSource, '*'), this.getWwwDir());
    +    // Copy over stock platform www assets (cordova.js)
    +    runShellSilent(function () {
    +        shell.cp('-rf', path.join(platformWww, '*'), this.getWwwDir());
    +    }.bind(this));
    +
    +    return Q();
    +};
    +
    +/**
    + * Base implementation for updateProject. Does nothing
    + * since implementation is heavily depends on platform specifics.
    + * Always should be overridden by platform.
    + */
    +BasePlatformApi.prototype.updateProject = function(configSource) {
    +    if (this.parser && this.parser.update_project) {
    +        var configParser = new ConfigParser(configSource || 
this.getConfigXml());
    +        return Q.when(this.parser.update_project(configParser));
    +    }
    +    return Q();
    --- End diff --
    
    Should we throw in this case? If there is no parser and no overriding 
implementation, ti's probably a bug.


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