Hi Kerri, which changes? Is it related to my fix for the code in
prepare.js?
I think we should push this fix for 4.3.1, which I will launch a.s.a.p once
there is a PR for it :)

On Sat, Oct 22, 2016 at 9:28 PM, Kerri Shotts <kerrisho...@gmail.com> wrote:

> So, while testing for the VOTE thread, I discovered that a couple recent
> changes have broken launch image storyboard support. As it stands now, the
> broken code does NOT break existing functionality — it just means that
> should a user utilize the launch storyboard image feature, it will render
> as a white splash screen. The app itself would still work.
>
> I’ve figured out the fix — a couple of lines need tweaking in prepare.js,
> but I don’t want to hold up 4.3.0 unnecessarily as there are lots of other
> important features to get out. If we wanted, we could release the above fix
> in 4.3.1 and promote launch storyboard images then. Although if there’s a
> quick way to pull the fix in, that’d be my preference… :-)
>
> Thoughts?
>
> ~ Kerri
>
> > On Oct 20, 2016, at 15:38, Shazron <shaz...@gmail.com> wrote:
> >
> > Chock full of new features:
> > - CocoaPods (static libs only) support as <framework>
> > - Xcode 8 / iOS 10 support
> > - buildFlag support on the command line
> > - iPad storyboard support
> > - others that I may have forgot
> >
> > All the outstanding PRs and (according to me) issues that can get fixed
> > are in.
> >
> > Let me know if there are any concerns, if not I'll start the vote
> tomorrow.
>
>

Reply via email to