No objection, but why Carthage and not CocoaPods?

For the plugins we have to use plugman, right?

2017-03-23 22:07 GMT+01:00 Shazron <shaz...@apache.org>:

> I'm going to leave this open for the rest of this week, and if no concerns
> I will take that as lazy consensus and file an issue for changing this.
>
> On Tue, Mar 21, 2017 at 2:41 PM, Shazron <shaz...@apache.org> wrote:
>
> > ## DESCRIPTION
> >
> > Carthage is supported for embedding Cordova into existing iOS projects
> now
> > (in cordova-ios@4.4.0, the next release):
> > https://issues.apache.org/jira/browse/CB-12050
> >
> > The Docs to update are here:
> > http://cordova.apache.org/docs/en/6.x/guide/platforms/ios/webview.html
> >
> > Doc issue:
> > https://issues.apache.org/jira/browse/CB-12514
> >
> > ## CARTHAGE
> >
> > Carthage is:
> > https://github.com/Carthage/Carthage
> >
> > In your existing project, you create a Cartfile. In it, you point it to
> > the Git repo for cordova-ios (among other dependencies). It will then
> > download the repo and build Cordova.framework in your project in a
> > subfolder. You would then add Cordova.framework into your project. Then
> in
> > your code you can do this:
> >
> > @import Cordova;
> >
> > CDVViewController* cdv = [CDVViewController new];
> >
> > ### PROPOSAL
> >
> > Update the docs to use Carthage, replacing the existing multitude of
> > steps. Note that Carthage, like the docs before it, does not solve the
> "How
> > do I add plugins?" problem, it is a replacement for the existing method.
> >
>

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