No objection, but why Carthage and not CocoaPods? For the plugins we have to use plugman, right?
2017-03-23 22:07 GMT+01:00 Shazron <shaz...@apache.org>: > I'm going to leave this open for the rest of this week, and if no concerns > I will take that as lazy consensus and file an issue for changing this. > > On Tue, Mar 21, 2017 at 2:41 PM, Shazron <shaz...@apache.org> wrote: > > > ## DESCRIPTION > > > > Carthage is supported for embedding Cordova into existing iOS projects > now > > (in cordova-ios@4.4.0, the next release): > > https://issues.apache.org/jira/browse/CB-12050 > > > > The Docs to update are here: > > http://cordova.apache.org/docs/en/6.x/guide/platforms/ios/webview.html > > > > Doc issue: > > https://issues.apache.org/jira/browse/CB-12514 > > > > ## CARTHAGE > > > > Carthage is: > > https://github.com/Carthage/Carthage > > > > In your existing project, you create a Cartfile. In it, you point it to > > the Git repo for cordova-ios (among other dependencies). It will then > > download the repo and build Cordova.framework in your project in a > > subfolder. You would then add Cordova.framework into your project. Then > in > > your code you can do this: > > > > @import Cordova; > > > > CDVViewController* cdv = [CDVViewController new]; > > > > ### PROPOSAL > > > > Update the docs to use Carthage, replacing the existing multitude of > > steps. Note that Carthage, like the docs before it, does not solve the > "How > > do I add plugins?" problem, it is a replacement for the existing method. > > >