Thanks Julio.

Considering that this is a *patch* release, issued to resolve a few
issues, I would really favor a quick review from a couple
cordova-windows experts to ensure that I didn't break anything major.

Changes are from the following PRs:
* https://github.com/apache/cordova-windows/pull/287
* https://github.com/apache/cordova-windows/pull/285
* https://github.com/apache/cordova-windows/pull/281
On Sun, Sep 16, 2018 at 6:55 PM julio cesar sanchez
<jcesarmob...@gmail.com> wrote:
>
> Just a reminder that any discussion about a release should be done on the
> discuss thread and not on the vote thread, even if the comment is to try to
> get more votes for that release. Vote threads should only be used to vote,
> and close the vote once it reaches the minimum number of votes.
>
> So Brody still needs some votes for this release.
>
> Looks like some of you had some troubles testing, that could be -1 votes if
> you think something is not right.
>
>
>
>
>
> El jue., 16 ago. 2018 a las 10:59, Shazron (<shaz...@gmail.com>) escribió:
>
> > I'm still investigating this splashscreen issue -- not sure if
> > something broke, or I haven't defined something
> > (am n00b on Windows platform...)
> > On Wed, Aug 15, 2018 at 4:19 PM Jan Piotrowski <piotrow...@gmail.com>
> > wrote:
> > >
> > > > I had to set the MSBUILDDIR env var explicitly to C:\Program Files
> > > > (x86)\Microsoft Visual Studio\2017\Community\MSBuild\15.0\Bin since
> > > > our code fails to detect the MSBuild version installed with that,
> > > > v15.8.
> > > >
> > > > The registry entry it checks still has MSBuild v4 from the .NET
> > > > Framework -- so perhaps our detection is outdated.
> > >
> > > From what I remember our MSBuild detection logic is a bit more
> > > complicated and does many, many things to find it.
> > > My best guess here is that somewhere `15.8` would have to be added to
> > > a list - when cordova-windows 6.0.0 was released the correct MSBuild
> > > was autodetected.
> > > Should probably be rewritten completely :/
> > >
> > > > I had also noticed this issue, with Visual Studio 2017, from our
> > AppVeyor tests.
> > > > The AppVeyor configuration is set to accept the failures as a passing
> > result if using Visual Studio 2017.
> > > > I had been wanting to fix this so the tests would actually run and
> > pass properly but didn’t have too much time to look into this.
> > >
> > > AppVeyor fails for Visual Studio 2017 because of one unexplained test
> > > failure, that only happens on CI.
> > > (I thought there already was an issue, seems I was wrong. Created
> > > https://github.com/apache/cordova-windows/issues/290).
> > >
> > > J
> > >
> > > 2018-08-15 8:16 GMT+02:00 Bryan Ellis <ellis.br...@gmail.com>:
> > > > I had also noticed this issue, with Visual Studio 2017, from our
> > AppVeyor tests.
> > > >
> > > >
> > https://ci.appveyor.com/project/Humbedooh/cordova-windows/build/1.0.1020
> > > >
> > > > The AppVeyor configuration is set to accept the failures as a passing
> > result if using Visual Studio 2017.
> > > >
> > > > I had been wanting to fix this so the tests would actually run and
> > pass properly but didn’t have too much time to look into this.
> > > >
> > > >
> > > >> On Aug 15, 2018, at 14:54, Shazron <shaz...@gmail.com> wrote:
> > > >>
> > > >> https://github.com/apache/cordova-windows/issues/274 which is not a
> > > >> blocker IMO, but I'm not sure of the splash screen. Technically the
> > > >> app builds and runs...
> > > >> On Wed, Aug 15, 2018 at 1:40 PM Shazron <shaz...@gmail.com> wrote:
> > > >>>
> > > >>> You can debug what requirements it tries to detect for MSBUILD by
> > running:
> > > >>>    cordova requirements --verbose
> > > >>> On Wed, Aug 15, 2018 at 1:39 PM Shazron <shaz...@gmail.com> wrote:
> > > >>>>
> > > >>>> Repro steps:
> > > >>>>
> > > >>>> ```
> > > >>>> npm install -g cordova
> > > >>>> cordova create foo
> > > >>>> cd foo
> > > >>>> cordova platform add
> > https://github.com/apache/cordova-windows#6.0.1
> > > >>>> cordova run
> > > >>>> ```
> > > >>>>
> > > >>>> Pre-requisites:
> > > >>>> - Visual Studio 2017 Community installed with defaults
> > > >>>> - Windows 10 SDK
> > > >>>> - Set env var `MSBUILDDIR` to 'C:\Program Files
> > > >>>> (x86)\Microsoft Visual Studio\2017\Community\MSBuild\15.0\Bin'
> > > >>>>
> > > >>>> On Wed, Aug 15, 2018 at 1:36 PM Shazron <shaz...@gmail.com> wrote:
> > > >>>>>
> > > >>>>> Had trouble meeting the requirements to build, using VS 2017
> > Community edition
> > > >>>>> I had to set the MSBUILDDIR env var explicitly to C:\Program Files
> > > >>>>> (x86)\Microsoft Visual Studio\2017\Community\MSBuild\15.0\Bin since
> > > >>>>> our code fails to detect the MSBuild version installed with that,
> > > >>>>> v15.8.
> > > >>>>>
> > > >>>>> The registry entry it checks still has MSBuild v4 from the .NET
> > > >>>>> Framework -- so perhaps our detection is outdated.
> > > >>>>>
> > > >>>>> After I added the env var, I could `cordova build`.
> > > >>>>> `cordova run` guided me to change some settings and run in elevated
> > > >>>>> permissions, and I ran `cordova run` again.
> > > >>>>>
> > > >>>>> The app launches, and I get a 'broken image` icon for the splash
> > > >>>>> screen. Is this a known issue?
> > > >>
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> > > >>
> > > >
> > > >
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> > > >
> > >
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> >
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