Hi everyone, especially mentors. One part of the motivation for the C++ sketches implementation is that we can create efficient python bindings. I managed to finish building a python package, and even figured out how to get it into pypi so we can use pip to install it by name. But I have a few questions.
1) I'm assuming that pushing a python package will follow the regular release process, which in this case means gating it on a formal C++ release before we make a package available? (I've only uploaded to a pypi test server so I could ensure I had things working properly, not the real one.) 2) The wrapper depends on pybind11, which is open source but based on a BSD license. The example they provide for using pybind11 in a C++ project creates a git submodule that points to the pybind11 git rep. And to make a self-contained package, that directory would be included in our source distribution. Is that ok? I don't know how including a BSD-licensed project like that plays with the Apache license. jon
