The hard-coded thread priority for Windows threads in eal
is REALTIME_PRIORITY_CLASS/THREAD_PRIORITY_TIME_CRITICAL.

This results in issues with DPDK threads causing OS thread starvation
and eventually a bugcheck.

The fix reduce the thread priority to
NORMAL_PRIORITY_CLASS/THREAD_PRIORITY_NORMAL.

Bugzilla ID: 600
Fixes: 53ffd9f080f ("eal/windows: add minimum viable code")
Cc: sta...@dpdk.org

Reported-by: Odi Assli <o...@nvidia.com>
Signed-off-by: Tal Shnaiderman <tal...@nvidia.com>
---
 lib/librte_eal/windows/eal_thread.c      | 4 ++--
 lib/librte_eal/windows/include/pthread.h | 4 ++--
 2 files changed, 4 insertions(+), 4 deletions(-)

diff --git a/lib/librte_eal/windows/eal_thread.c 
b/lib/librte_eal/windows/eal_thread.c
index 908e726d16..9c3f6d69fd 100644
--- a/lib/librte_eal/windows/eal_thread.c
+++ b/lib/librte_eal/windows/eal_thread.c
@@ -134,8 +134,8 @@ eal_thread_create(pthread_t *thread)
        if (!th)
                return -1;
 
-       SetPriorityClass(GetCurrentProcess(), REALTIME_PRIORITY_CLASS);
-       SetThreadPriority(th, THREAD_PRIORITY_TIME_CRITICAL);
+       SetPriorityClass(GetCurrentProcess(), NORMAL_PRIORITY_CLASS);
+       SetThreadPriority(th, THREAD_PRIORITY_NORMAL);
 
        return 0;
 }
diff --git a/lib/librte_eal/windows/include/pthread.h 
b/lib/librte_eal/windows/include/pthread.h
index fb11a07ce6..9aeab1fa70 100644
--- a/lib/librte_eal/windows/include/pthread.h
+++ b/lib/librte_eal/windows/include/pthread.h
@@ -137,8 +137,8 @@ pthread_create(void *threadid, const void *threadattr, void 
*threadfunc,
        hThread = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)threadfunc,
                args, 0, (LPDWORD)threadid);
        if (hThread) {
-               SetPriorityClass(GetCurrentProcess(), REALTIME_PRIORITY_CLASS);
-               SetThreadPriority(hThread, THREAD_PRIORITY_TIME_CRITICAL);
+               SetPriorityClass(GetCurrentProcess(), NORMAL_PRIORITY_CLASS);
+               SetThreadPriority(hThread, THREAD_PRIORITY_NORMAL);
        }
        return ((hThread != NULL) ? 0 : E_FAIL);
 }
-- 
2.16.1.windows.4

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