On Wed, Nov 17, 2021 at 1:34 PM <eagost...@nvidia.com> wrote: Commitlog.
+ Fixes: tag. > > From: Elena Agostini <eagost...@nvidia.com> > > Signed-off-by: Elena Agostini <eagost...@nvidia.com> > --- > app/test-gpudev/main.c | 41 ++++++++++++++++++++++++++++------------- > 1 file changed, 28 insertions(+), 13 deletions(-) > > diff --git a/app/test-gpudev/main.c b/app/test-gpudev/main.c > index c647e30de4..fe5c1e5b15 100644 > --- a/app/test-gpudev/main.c > +++ b/app/test-gpudev/main.c > @@ -70,7 +70,7 @@ alloc_gpu_memory(uint16_t gpu_id) > size_t buf_bytes = 1024; > int ret; > > - printf("\n=======> TEST: Allocate GPU memory\n\n"); > + printf("\nTEST: Allocate GPU memory\n\n"); This hunk (and others removing =====>) is not related to fixing leaks. Please drop. > > /* Alloc memory on GPU 0 */ > ptr_1 = rte_gpu_mem_alloc(gpu_id, buf_bytes); > @@ -113,11 +113,18 @@ alloc_gpu_memory(uint16_t gpu_id) > } > printf("GPU memory 0x%p freed\n", ptr_1); > > - printf("\n=======> TEST: PASSED\n"); > + printf("\nTEST: PASSED\n"); > return 0; > > error: > - printf("\n=======> TEST: FAILED\n"); > + > + if (ptr_1 != NULL) > + rte_gpu_mem_free(gpu_id, ptr_1); rte_gpu_mem_free() should handle NULL pointer. Maybe something to change in lib/gpudev itself. > + > + if (ptr_2 != NULL) > + rte_gpu_mem_free(gpu_id, ptr_2); > + > + printf("\nTEST: FAILED\n"); > return -1; > } > > @@ -128,7 +135,7 @@ register_cpu_memory(uint16_t gpu_id) > size_t buf_bytes = 1024; > int ret; > > - printf("\n=======> TEST: Register CPU memory\n\n"); > + printf("\nTEST: Register CPU memory\n\n"); > > /* Alloc memory on CPU visible from GPU 0 */ > ptr = rte_zmalloc(NULL, buf_bytes, 0); > @@ -161,11 +168,15 @@ register_cpu_memory(uint16_t gpu_id) > } > printf("CPU memory 0x%p unregistered\n", ptr); > > - printf("\n=======> TEST: PASSED\n"); > + printf("\nTEST: PASSED\n"); > return 0; > > error: > - printf("\n=======> TEST: FAILED\n"); > + > + if (ptr != NULL) > + rte_gpu_mem_unregister(gpu_id, ptr); I'd expect a rte_free(ptr); here. > + > + printf("\nTEST: FAILED\n"); > return -1; > } > > @@ -177,7 +188,7 @@ create_update_comm_flag(uint16_t gpu_id) > uint32_t set_val; > uint32_t get_val; > > - printf("\n=======> TEST: Communication flag\n\n"); > + printf("\nTEST: Communication flag\n\n"); > > ret = rte_gpu_comm_create_flag(gpu_id, &devflag, > RTE_GPU_COMM_FLAG_CPU); > if (ret < 0) { > @@ -223,11 +234,13 @@ create_update_comm_flag(uint16_t gpu_id) > goto error; > } > > - printf("\n=======> TEST: PASSED\n"); > + printf("\nTEST: PASSED\n"); > return 0; > > error: > - printf("\n=======> TEST: FAILED\n"); > + > + rte_gpu_comm_destroy_flag(&devflag); > + printf("\nTEST: FAILED\n"); > return -1; > } > > @@ -254,11 +267,11 @@ create_update_comm_list(uint16_t gpu_id) > { > int ret = 0; > int i = 0; > - struct rte_gpu_comm_list *comm_list; > + struct rte_gpu_comm_list *comm_list = NULL; > uint32_t num_comm_items = 1024; > struct rte_mbuf *mbufs[10]; > > - printf("\n=======> TEST: Communication list\n\n"); > + printf("\nTEST: Communication list\n\n"); > > comm_list = rte_gpu_comm_create_list(gpu_id, num_comm_items); > if (comm_list == NULL) { > @@ -323,11 +336,13 @@ create_update_comm_list(uint16_t gpu_id) > for (i = 0; i < 10; i++) > rte_free(mbufs[i]); > > - printf("\n=======> TEST: PASSED\n"); > + printf("\nTEST: PASSED\n"); > return 0; > > error: > - printf("\n=======> TEST: FAILED\n"); > + > + rte_gpu_comm_destroy_list(comm_list, num_comm_items); What about "mbufs" objects? > + printf("\nTEST: FAILED\n"); > return -1; > } > > -- > 2.17.1 > -- David Marchand