24/05/2022 21:14, Honnappa Nagarahalli пишет:
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16/05/2022 07:10, Feifei Wang пишет:
Currently, the transmit side frees the buffers into the lcore cache
and the receive side allocates buffers from the lcore cache. The
transmit side typically frees 32 buffers resulting in 32*8=256B of
stores to lcore cache. The receive side allocates 32 buffers and
stores them in the receive side software ring, resulting in
32*8=256B of stores and 256B of load from the lcore cache.
This patch proposes a mechanism to avoid freeing to/allocating from
the lcore cache. i.e. the receive side will free the buffers from
transmit side directly into it's software ring. This will avoid the
256B of loads and stores introduced by the lcore cache. It also
frees up the cache lines used by the lcore cache.
However, this solution poses several constraints:
1)The receive queue needs to know which transmit queue it should
take the buffers from. The application logic decides which transmit
port to use to send out the packets. In many use cases the NIC might
have a single port ([1], [2], [3]), in which case a given transmit
queue is always mapped to a single receive queue (1:1 Rx queue: Tx
queue). This is easy to configure.
If the NIC has 2 ports (there are several references), then we will
have
1:2 (RX queue: TX queue) mapping which is still easy to configure.
However, if this is generalized to 'N' ports, the configuration can
be long. More over the PMD would have to scan a list of transmit
queues to pull the buffers from.
Just to re-iterate some generic concerns about this proposal:
- We effectively link RX and TX queues - when this feature is enabled,
user can't stop TX queue without stopping linked RX queue first.
Right now user is free to start/stop any queues at his will.
If that feature will allow to link queues from different ports,
then even ports will become dependent and user will have to pay extra
care when managing such ports.
[Feifei] When direct rearm enabled, there are two path for thread to
choose. If there are enough Tx freed buffers, Rx can put buffers from
Tx.
Otherwise, Rx will put buffers from mempool as usual. Thus, users do
not need to pay much attention managing ports.
What I am talking about: right now different port or different queues of the
same port can be treated as independent entities:
in general user is free to start/stop (and even reconfigure in some
cases) one entity without need to stop other entity.
I.E user can stop and re-configure TX queue while keep receiving packets from
RX queue.
With direct re-arm enabled, I think it wouldn't be possible any more:
before stopping/reconfiguring TX queue user would have make sure that
corresponding RX queue wouldn't be used by datapath.
I am trying to understand the problem better. For the TX queue to be stopped, the user must have blocked the data plane from accessing the TX queue.
Surely it is user responsibility tnot to call tx_burst()
for stopped/released queue.
The problem is that while TX for that queue is stopped,
RX for related queue still can continue.
So rx_burst() will try to read/modify TX queue data,
that might be already freed, or simultaneously modified by control path.
Again, it all can be mitigated by carefully re-designing and
modifying control and data-path inside user app -
by doing extra checks and synchronizations, etc.
But from practical point - I presume most of users simply would avoid
using this feature due all potential problems it might cause.
Like Feifei says, the RX side has the normal packet allocation path still
available.
Also this sounds like a corner case to me, we can handle this through checks in
the queue_stop API.
Depends.
if it would be allowed to link queues only from the same port,
then yes, extra checks for queue-stop might be enough.
As right now DPDK doesn't allow user to change number of queues
without dev_stop() first.
Though if it would be allowed to link queues from different ports,
then situation will be much worse.
Right now ports are totally independent entities
(except some special cases like link-bonding, etc.).
As one port can keep doing RX/TX, second one can be stopped,
re-confgured, even detached, and newly attached device might
re-use same port number.
- very limited usage scenario - it will have a positive effect only
when we have a fixed forwarding mapping: all (or nearly all) packets
from the RX queue are forwarded into the same TX queue.
[Feifei] Although the usage scenario is limited, this usage scenario
has a wide range of applications, such as NIC with one port.
yes, there are NICs with one port, but no guarantee there wouldn't be several
such NICs within the system.
What I see in my interactions is, a single NIC/DPU is under utilized for a 2
socket system. Some are adding more sockets to the system to better utilize the
DPU. The NIC bandwidth continues to grow significantly. I do not think there
will be a multi-DPU per server scenario.
Interesting... from my experience it is visa-versa:
in many cases 200Gb/s is not that much these days
to saturate modern 2 socket x86 server.
Though I suppose a lot depends on particular HW and actual workload.
Furtrhermore, I think this is a tradeoff between performance and
flexibility.
Our goal is to achieve best performance, this means we need to give up
some flexibility decisively. For example of 'FAST_FREE Mode', it
deletes most of the buffer check (refcnt > 1, external buffer, chain
buffer), chooses a shorest path, and then achieve significant performance
improvement.
Wonder did you had a chance to consider mempool-cache ZC API, similar
to one we have for the ring?
It would allow us on TX free path to avoid copying mbufs to temporary
array on the stack.
Instead we can put them straight from TX SW ring to the mempool cache.
That should save extra store/load for mbuf and might help to achieve
some performance gain without by-passing mempool.
It probably wouldn't be as fast as what you proposing, but might be
fast enough to consider as alternative.
Again, it would be a generic one, so we can avoid all these
implications and limitations.
[Feifei] I think this is a good try. However, the most important thing
is that if we can bypass the mempool decisively to pursue the
significant performance gains.
I understand the intention, and I personally think this is wrong and dangerous
attitude.
We have mempool abstraction in place for very good reason.
So we need to try to improve mempool performance (and API if necessary) at
first place, not to avoid it and break our own rules and recommendations.
The abstraction can be thought of at a higher level. i.e. the driver manages
the buffer allocation/free and is hidden from the application. The application
does not need to be aware of how these changes are implemented.
For ZC, there maybe a problem for it in i40e. The reason for that put
Tx buffers into temporary is that i40e_tx_entry includes buffer
pointer and index.
Thus we cannot put Tx SW_ring entry into mempool directly, we need to
firstlt extract mbuf pointer. Finally, though we use ZC, we still
can't avoid using a temporary stack to extract Tx buffer pointers.
When talking about ZC API for mempool cache I meant something like:
void ** mempool_cache_put_zc_start(struct rte_mempool_cache *mc,
uint32_t *nb_elem, uint32_t flags); void mempool_cache_put_zc_finish(struct
rte_mempool_cache *mc, uint32_t nb_elem); i.e. _start_ will return user a
pointer inside mp-cache where to put free elems and max number of slots
that can be safely filled.
_finish_ will update mc->len.
As an example:
/* expect to free N mbufs */
uint32_t n = N;
void **p = mempool_cache_put_zc_start(mc, &n, ...);
/* free up to n elems */
for (i = 0; i != n; i++) {
/* get next free mbuf from somewhere */
mb = extract_and_prefree_mbuf(...);
/* no more free mbufs for now */
if (mb == NULL)
break;
p[i] = mb;
}
/* finalize ZC put, with _i_ freed elems */ mempool_cache_put_zc_finish(mc,
i);
That way, I think we can overcome the issue with i40e_tx_entry you
mentioned above. Plus it might be useful in other similar places.
Another alternative is obviously to split i40e_tx_entry into two structs (one
for mbuf, second for its metadata) and have a separate array for each of
them.
Though with that approach we need to make sure no perf drops will be
introduced, plus probably more code changes will be required.
Commit '5171b4ee6b6" already does this (in a different way), but just for
AVX512. Unfortunately, it does not record any performance improvements. We could
port this to Arm NEON and look at the performance.