Better to use ret_calloc() than directly multiply up the sizes of objects. Signed-off-by: Stephen Hemminger <step...@networkplumber.org> --- devtools/cocci/prefer-calloc.cocci | 19 +++++++++++++++++++ 1 file changed, 19 insertions(+) create mode 100644 devtools/cocci/prefer-calloc.cocci
diff --git a/devtools/cocci/prefer-calloc.cocci b/devtools/cocci/prefer-calloc.cocci new file mode 100644 index 0000000000..77defed9f6 --- /dev/null +++ b/devtools/cocci/prefer-calloc.cocci @@ -0,0 +1,19 @@ +// +// Prefer use of calloc over zmalloc when allocating multiple objects +// +@@ +expression name, T, num, socket, align; +@@ +( +- rte_zmalloc(name, num * sizeof(T), align) ++ rte_calloc(name, num, sizeof(T), align) +| +- rte_zmalloc(name, sizeof(T) * num, align) ++ rte_calloc(name, num, sizeof(T), align) +| +- rte_zmalloc_socket(name, num * sizeof(T), align, socket) ++ rte_calloc_socket(name, num, sizeof(T), align, socket) +| +- rte_zmalloc_socket(name, sizeof(T) * num, align, socket) ++ rte_calloc_socket(name, num, sizeof(T), align, socket) +) -- 2.43.0