On 21.07.2016 13:37, Ilya Maximets wrote: > > > On 21.07.2016 13:13, Yuanhan Liu wrote: >> On Thu, Jul 21, 2016 at 12:45:32PM +0300, Ilya Maximets wrote: >>> On 21.07.2016 12:37, Yuanhan Liu wrote: >>>> On Thu, Jul 21, 2016 at 11:21:15AM +0300, Ilya Maximets wrote: >>>>> If something abnormal happened to QEMU, 'connect()' can block calling >>>>> thread (e.g. main thread of OVS) forever or for a really long time. >>>>> This can break whole application or block the reconnection thread. >>>>> >>>>> Example with OVS: >>>>> >>>>> ovs_rcu(urcu2)|WARN|blocked 512000 ms waiting for main to quiesce >>>>> (gdb) bt >>>>> #0 connect () from /lib64/libpthread.so.0 >>>>> #1 vhost_user_create_client (vsocket=0xa816e0) >>>>> #2 rte_vhost_driver_register >>>>> #3 netdev_dpdk_vhost_user_construct >>>>> #4 netdev_open (name=0xa664b0 "vhost1") >>>>> [...] >>>>> #11 main >>>>> >>>>> Fix that by setting non-blocking mode for client sockets for connection. >>>>> >>>>> Fixes: 64ab701c3d1e ("vhost: add vhost-user client mode") >>>> >>>> Thanks for spotting and fixing yet another bug! >>>> >>>>> >>>>> +static int >>>>> +vhost_user_connect_nonblock(int fd, struct sockaddr *un, size_t sz) >>>> >>>> I don't quite understand why this is needed: connect() with O_NONBLOCK >>>> flag set is not enough? >>> >>> There is a little issue with non-blocking connect() call. Connection >>> establishing may be started but '-1' returned with 'errno = EINPROGRESS'. >>> In this case we must wait on fd until it will be available for writing. >>> After that we need to check current status of connection using getsockopt(). >>> >>> I don't sure that we're able to get such situation, but it's documented, >>> and, I think, we should handle it. >>> >>> See 'man connect' for details. >> >> I see. Thanks. >> >> But basically, I don't like the way of introduing yet another >> fdset here. I'm wondering we could leverage current fdset code >> to achieve that. This might need some work though. >> >> So how about making it simple and stupid at this stage: sleep a >> while (maybe 1ms, or maybe 1s) when that happens, and give up >> when the connection is still not established? > > Hmm, how about this fixup: > ------------------------------------------------------------------------------ > diff --git a/lib/librte_vhost/vhost_user/vhost-net-user.c > b/lib/librte_vhost/vhost_user/vhost-net-user.c > index 8626d13..b0f45e6 100644 > --- a/lib/librte_vhost/vhost_user/vhost-net-user.c > +++ b/lib/librte_vhost/vhost_user/vhost-net-user.c > @@ -537,18 +537,7 @@ vhost_user_connect_nonblock(int fd, struct sockaddr *un, > size_t sz) > errno = EINVAL; > > ret = connect(fd, un, sz); > - if (ret == -1 && errno != EINPROGRESS) > - return -1; > - if (ret == 0) > - goto connected; > - > - FD_ZERO(&fdset); > - FD_SET(fd, &fdset); > - > - ret = select(fd + 1, NULL, &fdset, NULL, &tv); > - if (!ret) > - errno = ETIMEDOUT; > - if (ret != 1) > + if (ret < 0 && errno != EISCONN) > return -1; > > ret = getsockopt(fd, SOL_SOCKET, SO_ERROR, &so_error, &len); > @@ -558,7 +547,6 @@ vhost_user_connect_nonblock(int fd, struct sockaddr *un, > size_t sz) > return -1; > } > > -connected: > flags = fcntl(fd, F_GETFL, 0); > if (flags < 0) { > RTE_LOG(ERR, VHOST_CONFIG, > ------------------------------------------------------------------------------ > ? > > We will not check the EINPROGRESS, but subsequent 'connect()' will return > EISCONN if connection already established. getsockopt() is kept just in > case. Subsequent 'connect()' will happen on the next iteration of > reconnection cycle (1 second sleep).
I've sent v2 with this changes. Best regards, Ilya Maximets.