Hi group, I have a question. I have searched Google high and low, and I can't
find an answer to my query.
(I'm using adobe sdk 4.6 & 4.5.1A, but I assume this is a relatively version
agnostic option). When I use the compiler flag -size-report={file name}, i get
a nice neat xml file describing how many bytes the various pieces of my code
use.
HOWEVER, when I have modules in my project, I can't seem to make the compiler
output a different file for each swf. so what happens is that my
"size_report.xml" only contains the info for the last module in the compilation
order... Very disappointing to see such a useful feature hobbled in this way...
Do any of the many guru types on this list have any ideas that could help me?
I am developing a facebook game and EVERY byte counts. I'd really like to know
where all the bytes in my game come from so I can slash them where possible.
Thank you so much in advance for taking the time to answer me!
David K. Coleman,