Ups... I think there is an error in the addAIRtoSDK.sh.
Line 94 tar xf "${airTempDir}/air.tbz2" -C "${IDE_SDK_DIR}/frameworks/" I think it should be tar xf "${airTempDir}/air.tbz2" -C "${IDE_SDK_DIR}/" I used the script ./addAIRtoSDK.sh "3.5" "/path_to_my_flex_folder/my_flex_folder" The new extracted folders (bin and framework [with the AIR runtime]) will be extracted into frameworks. But I think this is not correct. So after extraction I have /path_to_my_flex_folder/my_flex_folder/frameworks/frameworks/libs/air/... -> should be extracted to /path_to_my_flex_folder/my_flex_folder/frameworks/libs/air/... and /path_to_my_flex_folder/my_flex_folder/frameworks/bin/[some bin files] -> should be extracted to /path_to_my_flex_folder/my_flex_folder/bin/[some bin files] Either I am completely wrong or there is a little error in this script. Greetings Marcus Fritze Am 12.02.2013 um 13:56 schrieb Marcus Fritze <marcus.fri...@googlemail.com>: > Yes I am on os x. Thank you very much. I will try this in the evening and > will give you feedback. > > Thanks! > > Am 12.02.2013 um 13:51 schrieb Justin Mclean <jus...@classsoftware.com>: > >> Hi, >> >>> I want to use AIR 3.5 with the current Flex 4.9.0. But how can I integrate >>> AIR 3.5 into Flex? (without compiling it) >> If you are on OSX take a look at the addAIRtoSDK.sh script in the ide >> directory (in the develop branch). >> >> There's certainly no need to recompile. >> 1. Make sure the /frameworks/flex-config.xml, /frameworks/air-config.xml and >> /frameworks/airmobile-config.xml have the correct flash player version 11.5 >> and swf version 18. >> 2. On OSX download >> http://airdownload.adobe.com/air/mac/download/3.5/AdobeAIRSDK.tbz2 and unzip >> to the SDK frameworks directory. On windows download >> http://airdownload.adobe.com/air/mac/download/3.5/AdobeAIRSDK.zip and >> extract to the same place. >> 3. Should be good to go. :-) >> >> Justin >> >> >