Ups...

I think there is an error in the addAIRtoSDK.sh.

Line 94

        tar xf "${airTempDir}/air.tbz2" -C "${IDE_SDK_DIR}/frameworks/"

I think it should be

        tar xf "${airTempDir}/air.tbz2" -C "${IDE_SDK_DIR}/"

I used the script

./addAIRtoSDK.sh "3.5" "/path_to_my_flex_folder/my_flex_folder"

The new extracted folders (bin and framework [with the AIR runtime]) will be 
extracted into frameworks. But I think this is not correct.

So after extraction I have

/path_to_my_flex_folder/my_flex_folder/frameworks/frameworks/libs/air/...

-> should be extracted to 
/path_to_my_flex_folder/my_flex_folder/frameworks/libs/air/...

and

/path_to_my_flex_folder/my_flex_folder/frameworks/bin/[some bin files]

-> should be extracted to /path_to_my_flex_folder/my_flex_folder/bin/[some bin 
files]

Either I am completely wrong or there is a little error in this script.

Greetings

Marcus Fritze


Am 12.02.2013 um 13:56 schrieb Marcus Fritze <marcus.fri...@googlemail.com>:

> Yes I am on os x. Thank you very much. I will try this in the evening and 
> will give you feedback.
> 
> Thanks!
> 
> Am 12.02.2013 um 13:51 schrieb Justin Mclean <jus...@classsoftware.com>:
> 
>> Hi,
>> 
>>> I want to use AIR 3.5 with the current Flex 4.9.0. But how can I integrate 
>>> AIR 3.5 into Flex? (without compiling it)
>> If you are on OSX take a look at the addAIRtoSDK.sh script in the ide 
>> directory (in the develop branch).
>> 
>> There's certainly no need to recompile.
>> 1. Make sure the /frameworks/flex-config.xml, /frameworks/air-config.xml and 
>> /frameworks/airmobile-config.xml have the correct flash player version 11.5 
>> and swf version 18.
>> 2. On OSX download  
>> http://airdownload.adobe.com/air/mac/download/3.5/AdobeAIRSDK.tbz2 and unzip 
>> to the SDK frameworks directory.  On windows download 
>> http://airdownload.adobe.com/air/mac/download/3.5/AdobeAIRSDK.zip and 
>> extract to the same place.
>> 3. Should be good to go. :-)
>> 
>> Justin 
>> 
>> 
> 

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