Ups...
I think there is an error in the addAIRtoSDK.sh.
Line 94
tar xf "${airTempDir}/air.tbz2" -C "${IDE_SDK_DIR}/frameworks/"
I think it should be
tar xf "${airTempDir}/air.tbz2" -C "${IDE_SDK_DIR}/"
I used the script
./addAIRtoSDK.sh "3.5" "/path_to_my_flex_folder/my_flex_folder"
The new extracted folders (bin and framework [with the AIR runtime]) will be
extracted into frameworks. But I think this is not correct.
So after extraction I have
/path_to_my_flex_folder/my_flex_folder/frameworks/frameworks/libs/air/...
-> should be extracted to
/path_to_my_flex_folder/my_flex_folder/frameworks/libs/air/...
and
/path_to_my_flex_folder/my_flex_folder/frameworks/bin/[some bin files]
-> should be extracted to /path_to_my_flex_folder/my_flex_folder/bin/[some bin
files]
Either I am completely wrong or there is a little error in this script.
Greetings
Marcus Fritze
Am 12.02.2013 um 13:56 schrieb Marcus Fritze <[email protected]>:
> Yes I am on os x. Thank you very much. I will try this in the evening and
> will give you feedback.
>
> Thanks!
>
> Am 12.02.2013 um 13:51 schrieb Justin Mclean <[email protected]>:
>
>> Hi,
>>
>>> I want to use AIR 3.5 with the current Flex 4.9.0. But how can I integrate
>>> AIR 3.5 into Flex? (without compiling it)
>> If you are on OSX take a look at the addAIRtoSDK.sh script in the ide
>> directory (in the develop branch).
>>
>> There's certainly no need to recompile.
>> 1. Make sure the /frameworks/flex-config.xml, /frameworks/air-config.xml and
>> /frameworks/airmobile-config.xml have the correct flash player version 11.5
>> and swf version 18.
>> 2. On OSX download
>> http://airdownload.adobe.com/air/mac/download/3.5/AdobeAIRSDK.tbz2 and unzip
>> to the SDK frameworks directory. On windows download
>> http://airdownload.adobe.com/air/mac/download/3.5/AdobeAIRSDK.zip and
>> extract to the same place.
>> 3. Should be good to go. :-)
>>
>> Justin
>>
>>
>