I am done creating the new skins for both 120 and 640 dpi.  But when I do a
release build, I am see that my Flash Player debugger freezes when running
the basicTests.  The version is
flashplayer11_1r102_63_win_sa_debug_32bit.exe and the branch is:
'NewDPIBuckets'.

Anyone has any advice?

================================================
basictests:
    [mxmlc] Loading configuration file
C:\p\flex_os\workspace\flexroot\git\flex-
sdk\frameworks\flex-config.xml
    [mxmlc] Loading configuration file
C:\p\flex_os\workspace\flexroot\git\flex-
sdk\frameworks\tests\basicTests\BasicTests-config.xml
    [mxmlc]
C:\p\flex_os\workspace\flexroot\git\flex-sdk\frameworks\tests\basicT
ests\BasicTests.swf (3723680 bytes)
    [mxmlc] Loading configuration file
C:\p\flex_os\workspace\flexroot\git\flex-
sdk\frameworks\flex-config.xml
    [mxmlc]
C:\p\flex_os\workspace\flexroot\git\flex-sdk\frameworks\tests\basicT
ests\basicLoader.swf (956 bytes)
    [mxmlc] Loading configuration file
C:\p\flex_os\workspace\flexroot\git\flex-
sdk\frameworks\flex-config.xml
    [mxmlc]
C:\p\flex_os\workspace\flexroot\git\flex-sdk\frameworks\tests\basicT
ests\spark\views\StyleManagerModuleTest.swf (517379 bytes)
    [mxmlc] Loading configuration file
C:\p\flex_os\workspace\flexroot\git\flex-
sdk\frameworks\flex-config.xml
    [mxmlc] Required RSLs:
    [mxmlc]     framework_0.swf
    [mxmlc]     textLayout_0.swf
    [mxmlc]     spark_0.swf
    [mxmlc]     osmf_0.swf
    [mxmlc]
C:\p\flex_os\workspace\flexroot\git\flex-sdk\frameworks\tests\basicT
ests\spark\views\HelloWorld.swf (49207 bytes)
     [echo] launching player and swf

BUILD FAILED
C:\p\flex_os\workspace\flexroot\git\flex-sdk\build.xml:1436: exec returned:
-107
3741819

Total time: 474 minutes 38 seconds
================================================

Thanks,
Om


On Sun, Aug 18, 2013 at 9:57 AM, OmPrakash Muppirala
<bigosma...@gmail.com>wrote:

> Will do.  Thanks!
>
>
> On Sun, Aug 18, 2013 at 9:53 AM, Justin Mclean 
> <jus...@classsoftware.com>wrote:
>
>> Hi,
>>
>> I've just checked in the ones you missed - can you fix so that they are
>> 120 dpi?
>>
>> Thanks,
>> Justin
>
>
>

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