Build 471 passed all tests... is this player version related, or are
you chasing ghosts?

EdB



On Tue, Oct 15, 2013 at 7:09 PM, Alex Harui <[email protected]> wrote:
>
>
> On 10/15/13 9:52 AM, "Maurice Amsellem" <[email protected]>
> wrote:
>
>>>I will try to generate and check in png.xml files for the two failing
>>>tests
>>
>>Not sure to understand what png.xml files are ? the baseline pngs ?
> A png.xml file is an XML description of the display list.  We use them
> when different player versions or mac-vs-win give slightly different
> bitmaps.  There are only a few checked in right now.  CompareBitmap first
> compares the .png file  and then if it fails it looks for the png.xml and
> compares the display list.  The theory is that Flex code really only
> manipulates display list properties so if a component is at x=4.5 we don't
> truly care what pixel colors the player chooses for pixel 4 and 5, we just
> want our code to set that component at x=4.5.
>
> Now if the test still fails you can compare the png.xml output and see
> where the proposed code did change some display list property.  So far,
> that's found a few subtle bugs in our code.
>
> I'm still trying to get the repo back to where those tests pass so I can
> generate the right png.xml files, so I'm not ready to check them in just
> yet.
>
> -Alex
>



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Ix Multimedia Software

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