Hi,
I've pushed code to get custom itemRenderers working. Many thanks to Alex and
Erik for their work getting the foundation parts to work smoothly. I studied
the changes Erik made in hopes of making the code I was working on conform,
especially around interfaces. Things seem to work ok with a minor exception.
When you have a custom itemRenderer - meaning it exists in your application's
space - you will probably do something like this in ActionScript:
override public function set data(value:Object):void
{
super.data = value;
image.source = data.image;
title.text = data.title;
detail.text = data.detail;
}
The super.data = value got compiled into JavaScript as:
set_data(value);
when I think it should be
goog.base(this,'set_data',value);
I filed a bug on this previously and I'll either update that one or open a new
one shortly.
Thanks,
Peter Ent
Adobe Systems