Hi, I've pushed code to get custom itemRenderers working. Many thanks to Alex and Erik for their work getting the foundation parts to work smoothly. I studied the changes Erik made in hopes of making the code I was working on conform, especially around interfaces. Things seem to work ok with a minor exception.
When you have a custom itemRenderer - meaning it exists in your application's space - you will probably do something like this in ActionScript: override public function set data(value:Object):void { super.data = value; image.source = data.image; title.text = data.title; detail.text = data.detail; } The super.data = value got compiled into JavaScript as: set_data(value); when I think it should be goog.base(this,'set_data',value); I filed a bug on this previously and I'll either update that one or open a new one shortly. Thanks, Peter Ent Adobe Systems