Hi, > I think the textfield's gutter needs to be compensated for in this sort of > fix. I'm wondering if it is as simple as allowing another 4 pixels in > height before clipping so the top and bottom gutters are essentially > ignored.
That wouldn't fix the shader test. It's setting the Alert height too small to properly contain all the content. Pervious it was just luck that the text did not overlap as it has no defenders. Justin