On Wed, Jun 17, 2015 at 3:20 PM, Michael Schmalle <[email protected] > wrote:
> Well I got it to compile on one condition. I had to turn on the emit props > and methods for the interfaces. > > The actual classes themselves have all the definitions. There are major > conflicts with the SVG* interfaces and some base stuff. > > Example; Element.style is CSSStyleDeclaration, in SVG it redeclares this on > SVGStylable as a different type. > > So Om, I compiled the SWC and just put it on my server for you to try, > before I commit anything, you need to see if it works the way you need. > > http://www.teotigraphix.com/assets/JS.swc > > Great! I am on it. Thanks, Om > Mike > > > On Wed, Jun 17, 2015 at 6:16 PM, Alex Harui <[email protected]> wrote: > > > > > > > On 6/17/15, 2:47 PM, "Michael Schmalle" <[email protected]> > wrote: > > > > >Ah this is a nasty file to deal with, it's generated from IDL and has > > >10,000 lines with massive interfaces that have to have their prototypes > > >transformed to get/set. > > > > I’m not sure I understand the part about prototype transformation. I > only > > saw one get/set pair that could be a property. Lots of .setXXX calls > take > > multiple parameters. Does it make it easier if you don’t have to do the > > transformation? > > > > If you can get this file to convert to AS even procedurally, I’ll find a > > way to get it into the build and JS.swc. > > > > > > > >Who thinks I can do this? Haha > > > > If there is anyone who can do it, it would be you ;-) > > > > -Alex > > > > >
