Cool, thanks for the details, I will try to pay attention to those @expose

My first goal now is to migrate and compile Application because I want to 
validate it works generating a simple app based on it, so, I'm in the process 
to migrate and compile all sub elements, I finished with HTMLElementWrapper.

Everything compiles but I just notice the goog.require() are not emitted, 
except if you know some of the possible reasons it can occur, I will have to 
debug it, in this case can you speed me up telling me where to break and what 
to check ?

Thanks,
Frédéric THOMAS

> From: aha...@adobe.com
> To: dev@flex.apache.org
> Subject: Re: [FlexJS] Framework using externs (was: Setup Error)
> Date: Thu, 20 Aug 2015 23:06:33 +0000
> 
> I think I have discovered that Sprite is intended to be more like
> SimpleApplication and serve as the base class for other applications.  I
> may end up creating some other base class in the org.apache.flex packages
> instead.
> 
> On 8/8/15, 10:33 AM, "Frédéric THOMAS" <webdoubl...@hotmail.com> wrote:
> 
> >> We shouldn’t. Make sure you are using the latest from flex-falcon repo.
> >
> >My bad, thanks.
> >
> >> I don’t remember why we have sprite.js. Maybe Erik does. I’d rather
> >> remove it if we can.
> >
> >Yep, @Erik, any hint ?
> >
> >Still remain the start function def, should it be moved to an interface
> >or removed too ?
> >
> >Frédéric THOMAS
> >
> >
> >----------------------------------------
> >> From: aha...@adobe.com
> >> To: dev@flex.apache.org
> >> Subject: Re: [FlexJS] Framework using externs (was: Setup Error)
> >> Date: Sat, 8 Aug 2015 16:27:53 +0000
> >>
> >>
> >>
> >> On 8/8/15, 8:46 AM, "Frédéric THOMAS" <webdoubl...@hotmail.com> wrote:
> >>
> >>>I thought I could have used the framework as a test for what I'm about
> >>>to
> >>>implement in the compiler to make IJ compiling externs/as3 based
> >>>projects
> >>>with 1 build conf.
> >>>Apparently I was wrong but I will try to implement it first anyway.
> >>>
> >>>For the framework migration, I just had a look and indeed I will have a
> >>>lot of questions, the 2 first ones:
> >>>
> >>>1- If I'm not wrong, sprite.js can't have an AS counterpart, this one
> >>>needs to stay JS only but it includes a "start" method definition, not
> >>>having this methos in the AS part, I won't be able to use it, should
> >>>this
> >>>definition be moved to an interface in asjs and be shared by both sides
> >>>?
> >>
> >> I don’t remember why we have sprite.js. Maybe Erik does. I’d rather
> >> remove it if we can.
> >>
> >>>
> >>>2- Classes and Interfaces are written this way in JS:
> >>>
> >>>org.apache.flex.core.IStrand.prototype.FLEXJS_CLASS_INFO ={ names: [{
> >>>name: 'IStrand', qName: 'org.apache.flex.core.IStrand' }] };
> >>>
> >>>But if I cross compile IStrand.as, I get:
> >>>
> >>>org_apache_flex_core_IStrand.prototype.FLEXJS_CLASS_INFO = { names: [{
> >>>name: 'IStrand', qName: 'org_apache_flex_core_IStrand'}] };
> >>>
> >>>Why we still have the underscores ?
> >>
> >> We shouldn’t. Make sure you are using the latest from flex-falcon repo.
> >>
> >> -Alex
> >>
> >                                       
> 
                                          

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