Cool, thanks for the details, I will try to pay attention to those @expose My first goal now is to migrate and compile Application because I want to validate it works generating a simple app based on it, so, I'm in the process to migrate and compile all sub elements, I finished with HTMLElementWrapper.
Everything compiles but I just notice the goog.require() are not emitted, except if you know some of the possible reasons it can occur, I will have to debug it, in this case can you speed me up telling me where to break and what to check ? Thanks, Frédéric THOMAS > From: aha...@adobe.com > To: dev@flex.apache.org > Subject: Re: [FlexJS] Framework using externs (was: Setup Error) > Date: Thu, 20 Aug 2015 23:06:33 +0000 > > I think I have discovered that Sprite is intended to be more like > SimpleApplication and serve as the base class for other applications. I > may end up creating some other base class in the org.apache.flex packages > instead. > > On 8/8/15, 10:33 AM, "Frédéric THOMAS" <webdoubl...@hotmail.com> wrote: > > >> We shouldn’t. Make sure you are using the latest from flex-falcon repo. > > > >My bad, thanks. > > > >> I don’t remember why we have sprite.js. Maybe Erik does. I’d rather > >> remove it if we can. > > > >Yep, @Erik, any hint ? > > > >Still remain the start function def, should it be moved to an interface > >or removed too ? > > > >Frédéric THOMAS > > > > > >---------------------------------------- > >> From: aha...@adobe.com > >> To: dev@flex.apache.org > >> Subject: Re: [FlexJS] Framework using externs (was: Setup Error) > >> Date: Sat, 8 Aug 2015 16:27:53 +0000 > >> > >> > >> > >> On 8/8/15, 8:46 AM, "Frédéric THOMAS" <webdoubl...@hotmail.com> wrote: > >> > >>>I thought I could have used the framework as a test for what I'm about > >>>to > >>>implement in the compiler to make IJ compiling externs/as3 based > >>>projects > >>>with 1 build conf. > >>>Apparently I was wrong but I will try to implement it first anyway. > >>> > >>>For the framework migration, I just had a look and indeed I will have a > >>>lot of questions, the 2 first ones: > >>> > >>>1- If I'm not wrong, sprite.js can't have an AS counterpart, this one > >>>needs to stay JS only but it includes a "start" method definition, not > >>>having this methos in the AS part, I won't be able to use it, should > >>>this > >>>definition be moved to an interface in asjs and be shared by both sides > >>>? > >> > >> I don’t remember why we have sprite.js. Maybe Erik does. I’d rather > >> remove it if we can. > >> > >>> > >>>2- Classes and Interfaces are written this way in JS: > >>> > >>>org.apache.flex.core.IStrand.prototype.FLEXJS_CLASS_INFO ={ names: [{ > >>>name: 'IStrand', qName: 'org.apache.flex.core.IStrand' }] }; > >>> > >>>But if I cross compile IStrand.as, I get: > >>> > >>>org_apache_flex_core_IStrand.prototype.FLEXJS_CLASS_INFO = { names: [{ > >>>name: 'IStrand', qName: 'org_apache_flex_core_IStrand'}] }; > >>> > >>>Why we still have the underscores ? > >> > >> We shouldn’t. Make sure you are using the latest from flex-falcon repo. > >> > >> -Alex > >> > > >