I manually deleted most of the core classes to get it to compile.

I’m now getting an error which I don’t know if it’s valid or a bug in Falcon:

                public function findKeyStrings(for:String):String{return null;}
                public function translateKeyString(for:String):String{return 
null;}

When trying to compile a class which contains code like this, I get:
ERROR 
/Users/harbs/Desktop/InDesign10.2/src/com/adobe/indesign/Application.as[66:33]:
'for' is not allowed here

Is “for” really not allowed as the name of a parameter, or i it a bug that the 
compiler thinks it’s a for loop?

Harbs

On May 1, 2016, at 3:50 PM, Harbs <harbs.li...@gmail.com> wrote:

> Here’s my stab at producing ActionScript files from the OMV files: 
> https://github.com/unhurdle/omv2as
> 
> The output is actually pretty good. I get error-free output on InDesign files 
> with the exception of File types because I don’t yet have the core types 
> linked. Photoshop output is not as good, for the most part because the OMV 
> files types are not all true types.
> 
> I do have a question though (before I even got to the point where I’m trying 
> to use this to cross-compile code): When I run the base classes through the 
> app, I get a bunch of classes which do not compile into a SWC very well. At 
> least part of the problem is due to the fact that they confluct with core 
> classes, and I’m not sure how to best handle this. Here’s a link of the as 
> code: https://www.dropbox.com/s/pziyrqj7k1ob9p7/ExtendScript.zip?dl=0
> 
> I’m not sure how to best handle this. If anyone has good ideas, please let me 
> know.
> 
> On Apr 25, 2016, at 9:28 PM, Harbs <harbs.li...@gmail.com> wrote:
> 
>> I was guessing that the release would probably work. I am concerned about 
>> debugging though.
>> 
>> I will probably try this suggestion next week and see how far I can get 
>> without further help. Chances are I’ll be back here before I’m successful 
>> though… ;-)
>> 
>> Thanks!
>> Harbs
>> 
>> On Apr 25, 2016, at 6:27 PM, Alex Harui <aha...@adobe.com> wrote:
>> 
>>> 
>>> 
>>> On 4/25/16, 8:16 AM, "Josh Tynjala" <joshtynj...@gmail.com> wrote:
>>> 
>>>> In the bin/js-release directory, all of the generated JavaScript is
>>>> concatenated into a single file, so it no longer uses goog.require(). That
>>>> should work in environments that cannot load multiple scripts.
>>> 
>>> I was about to suggest that as well.  By default, the single-file output
>>> is minified so is hard to debug.  You can add
>>> -js-compiler-option="--compilation_level WHITESPACE_ONLY"
>>> 
>>> to the cross-compile and I think you'll still get a single file without
>>> goog.require but it will be debuggable.
>>> 
>>> These options are handled by the compiler code in a Publisher.
>>> MXMLFlexJSPublisher has this default behavior.  You can subclass it and
>>> create a different js-output-type get it to spit a single-file to the
>>> js-debug and a minified single-file to js-release.  It will take a long
>>> time, though, as gathering in a single file is done by the Google Closure
>>> Compiler.  But you don't to know much about compilers to make a custom
>>> Publisher.  Everything is compiled at that point and you are basically
>>> dealing with files and configs for GCC.
>>> 
>>> A harder task is to make the goog.require replaceable with some other
>>> pattern.
>>> 
>>> -Alex
>>> 
>> 
> 

Reply via email to