It looks like goog.events.EventTarget.setParentEventTarget() is never called, so bubbling is ineffective. Maybe this should be done in UIBase.addElement() ?
From: Yishay Weiss<mailto:yishayj...@hotmail.com> Sent: Monday, September 5, 2016 10:10 AM To: Alex Harui<mailto:aha...@adobe.com>; dev@flex.apache.org<mailto:dev@flex.apache.org> Subject: RE: [FlexJS] Bubbling Problem In develop it works on SWF, but not on JS. In sprite-refactor it fails in both. From: Alex Harui<mailto:aha...@adobe.com> Sent: Sunday, September 4, 2016 5:23 PM To: dev@flex.apache.org<mailto:dev@flex.apache.org> Subject: Re: [FlexJS] Bubbling Problem It doesn't work on either SWF or JS? I've not done much testing on either, but I'd be surprised if it failed in the develop branch on SWF. -Alex On 9/4/16, 1:59 AM, "yishayw" <yishayj...@hotmail.com> wrote: >https://paste.apache.org/ORA4 > >In this simple example bubbling isn't working. Am I doing anything wrong? >I >tried this on both sprite-refactor and development branches. > > > >-- >View this message in context: >http://apache-flex-development.2333347.n4.nabble.com/FlexJS-Bubbling-Probl >em-tp54796.html >Sent from the Apache Flex Development mailing list archive at Nabble.com.