It looks like goog.events.EventTarget.setParentEventTarget() is never called, 
so bubbling is ineffective. Maybe this should be done in UIBase.addElement() ?


From: Yishay Weiss<mailto:yishayj...@hotmail.com>
Sent: Monday, September 5, 2016 10:10 AM
To: Alex Harui<mailto:aha...@adobe.com>; 
dev@flex.apache.org<mailto:dev@flex.apache.org>
Subject: RE: [FlexJS] Bubbling Problem

In develop it works on SWF, but not on JS. In sprite-refactor it fails in both.



From: Alex Harui<mailto:aha...@adobe.com>
Sent: Sunday, September 4, 2016 5:23 PM
To: dev@flex.apache.org<mailto:dev@flex.apache.org>
Subject: Re: [FlexJS] Bubbling Problem

It doesn't work on either SWF or JS?  I've not done much testing on
either, but I'd be surprised if it failed in the develop branch on SWF.

-Alex

On 9/4/16, 1:59 AM, "yishayw" <yishayj...@hotmail.com> wrote:

>https://paste.apache.org/ORA4
>
>In this simple example bubbling isn't working. Am I doing anything wrong?
>I
>tried this on both sprite-refactor and development branches.
>
>
>
>--
>View this message in context:
>http://apache-flex-development.2333347.n4.nabble.com/FlexJS-Bubbling-Probl
>em-tp54796.html
>Sent from the Apache Flex Development mailing list archive at Nabble.com.

Reply via email to