thanks. can you look at the 2 code? 1 . create by mxmlc http://codepen.io/matrix3d/pen/jrARaX http://s.codepen.io/matrix3d/debug/jrARaX
2. create by compc http://codepen.io/matrix3d/pen/XjKQVW http://s.codepen.io/matrix3d/debug/XjKQVW and the mxmlc version have this code.why compc not have 'use strict'; var $$S_ = '', $$S_$9 = '\t', $$S_$a = '\n', $$S_$a$2f$2f$23$20sourceURL$3d = '\n//# sourceURL\x3d', $$S_$a$3breturn$20_exports$7d$29$3b$a_d8616c1a = '\n;return exports});\n//# sourceURL\x3d', $$S_$20 = ' ', $$S_$20onreadystatechange$3d_fa389f22 = " onreadystatechange\x3d'goog.onScriptLoad_(this, ", $$S_$20out$20of$20_bounds$20$5b_0$2c$20$2e_3c443509 = ' out of bounds [0, ..., 3]', $$S_$20requires$20transpilat_9f215c27 = ' requires transpilation but no transpiler was found.', $$S_$22 = '"', $$S_$22$2c$20 = '", ', $$S_$22$3e$3c$2fscript$3e = '"\x3e\x3c/script\x3e', $$S_$28$28$29$3d$3e$7b$22use$20strict$22$3b_c_a0ce3419 = '(()\x3d\x3e{"use strict";class X{constructor(){if(new.target!\x3dString)throw 1;this.x\x3d42}}let q\x3dReflect.construct(X,[],String);if(q.x!\x3d42||!(q instanceof String))throw 1;for(const a of[2,3]){if(a\x3d\x3d2)continue;function f(z\x3d{a}){let a\x3d0;return z.a}{function f(){return 0;}}return f()\x3d\x3d3}})()', $$S_$28$28$29$3d$3e$7b$22use$20strict$22$3bl_e7222c4b = '(()\x3d\x3e{"use strict";let a\x3d{};const X\x3dclass{constructor(){}x(z){return new Map([...arguments]).get(z[0])\x3d\x3d3}};return new X().x([a,3])})()', $$S_$28_a$3d = '(a\x3d', $$S_$28redMultiplier$3d = '(redMultiplier\x3d', $$S_$28x$3d = '(x\x3d', $$S_$29 = ')', $$S_$29$27$20 = ")' ", $$S_$29$3b = ');', $$S_$2c = ',', $$S_$2c$20 = ', ', $$S_$2c$20_alphaMultiplier$3d = ', alphaMultiplier\x3d', $$S_$2c$20_alphaOffset$3d = ', alphaOffset\x3d', $$S_$2c$20_b$3d = ', b\x3d', $$S_$2c$20_blueMultiplier$3d = ', blueMultiplier\x3d', $$S_$2c$20_blueOffset$3d = ', blueOffset\x3d', $$S_$2c$20_c$3d = ', c\x3d', $$S_$2c$20_d$3d = ', d\x3d', $$S_$2c$20greenMultiplier$3d = ', greenMultiplier\x3d', $$S_$2c$20greenOffset$3d = ', greenOffset\x3d', $$S_$2c$20h$3d = ', h\x3d', $$S_$2c$20redOffset$3d = ', redOffset\x3d', $$S_$2c$20tx$3d = ', tx\x3d', $$S_$2c$20ty$3d = ', ty\x3d', $$S_$2c$20w$3d = ', w\x3d', $$S_$2c$20y$3d = ', y\x3d', $$S_$2d = '-', $$S_$2e = '.', $$S_$2e$2e = '..', $$S_$2f = '/', $$S_2d = '2d', $$S_$3c$2fscript$3e = '\x3c/script\x3e', $$S_$3cscript$20type$3d$22text$2fj_8baade59 = '\x3cscript type\x3d"text/javascript" src\x3d"', $$S_$3cscript$20type$3d$22text$2fj_7a250e04 = '\x3cscript type\x3d"text/javascript"\x3e', $$S_$3e$3c$2fscript$3e = '\x3e\x3c/script\x3e', $$S_$3f = '?', $$S_BY$5fWHOLE = 'BY_WHOLE', $$S_Error$2c$20Column$20 = 'Error, Column ', $$S_Event = 'Event', $$S_JavaScript = 'JavaScript', $$S_KeyboardEvent = 'KeyboardEvent', $$S_MouseEvent = 'MouseEvent', $$S_SCRIPT = 'SCRIPT', $$S_SpriteFlexjs = 'SpriteFlexjs', $$S_SpriteFlexjsMain = 'SpriteFlexjsMain', $$S_TEXTURE = 'TEXTURE', $$S_TouchEvent = 'TouchEvent', $$S_Type$20Coercion$20_failed = 'Type Coercion failed', $$S_Vector3D$28 = 'Vector3D(', $$S_$5b_1$2c$5d$2elength$21$3d_1 = '[1,].length!\x3d1', $$S_$5bobject$20Array$5d = '[object Array]', $$S_$5bobject$20Function$5d = '[object Function]', $$S_$5bobject$20Window$5d = '[object Window]', $$S_$5f$5f_dispatchmouseevent = '__dispatchmouseevent', $$S_$5f$5f_enterFrame = '__enterFrame', $$S_$5f$5fmouseevent = '__mouseevent', $$S_$5f$5fupdate = '__update', $$S_$5f_currentTarget = '_currentTarget', $$S_$5f_doubleClickEnabled = '_doubleClickEnabled', $$S_$5finterpolationMethod = '_interpolationMethod', $$S_$5fmouseChildren = '_mouseChildren', $$S_absolute = 'absolute', $$S_altKey = 'altKey', $$S_always = 'always', $$S_array = 'array', $$S_attribute$20vec2$20va0$3b_a_a2d1ef5f = 'attribute vec2 va0;attribute vec4 va1;attribute vec2 va2;varying vec4 vColor;varying vec2 vUV;uniform mat4 vc0;uniform mat4 vc4;void main(void) {vColor\x3dva1;vUV\x3d(vc4*vec4(va2,0.0,1.0)).xy;gl_Position \x3dvc0*vec4(va0, 0.0,1.0);}', $$S_attribute$20vec2$20va0$3b_a_daeb94f0 = 'attribute vec2 va0;attribute vec4 va1;varying vec4 vColor;uniform mat4 vc0;void main(void) {vColor\x3dva1;gl_Position \x3dvc0*vec4(va0, 0.0,1.0);}', $$S_base$2ejs = 'base.js', $$S_bat$20new$20index = 'bat new index', $$S_bat$20new$20pos = 'bat new pos', $$S_boolean = 'boolean', $$S_bubbles = 'bubbles', $$S_buttonDown = 'buttonDown', $$S_call = 'call', $$S_cancelable = 'cancelable', $$S_canvas = 'canvas', $$S_canvas$5fkeyevent = 'canvas_keyevent', $$S_canvas$5fmouseevent = 'canvas_mouseevent', $$S_canvas$5ftouchevent = 'canvas_touchevent', $$S_charCode = 'charCode', $$S_clear = 'clear', $$S_click = 'click', $$S_clone = 'clone', $$S_complete = 'complete', $$S_contextmenu = 'contextmenu', $$S_copyColumnFrom = 'copyColumnFrom', $$S_copyFrom = 'copyFrom', $$S_createPath = 'createPath', $$S_ctrlKey = 'ctrlKey', $$S_cubicCurveTo = 'cubicCurveTo', $$S_dblclick = 'dblclick', $$S_delta = 'delta', $$S_dispose = 'dispose', $$S_draw = 'draw', $$S_drawTriangles = 'drawTriangles', $$S_es6$2dimpl = 'es6-impl', $$S_evenOdd = 'evenOdd', $$S_eventPhase = 'eventPhase', $$S_experimental$2dwebgl = 'experimental-webgl', $$S_fc = 'fc', $$S_flash$2e$5f$5fnative$2eBaseR_89cdacc3 = 'flash.__native.BaseRenderer', $$S_flash$2e$5f$5fnative$2eBitma_944b420b = 'flash.__native.BitmapTexture', $$S_flash$2e$5f$5fnative$2eGLCan_7f6a8d2f = 'flash.__native.GLCanvasPattern', $$S_flash$2e$5f$5fnative$2eGLCan_218048c3 = 'flash.__native.GLCanvasRenderingContext2D', $$S_flash$2e$5f$5fnative$2eGLDra_cde55487 = 'flash.__native.GLDrawable', $$S_flash$2e$5f$5fnative$2eGLGra_66c0b564 = 'flash.__native.GLGraphicsPath', $$S_flash$2e$5f$5fnative$2eGLInd_944be3ee = 'flash.__native.GLIndexBufferSet', $$S_flash$2e$5f$5fnative$2eGLPat_63ba747a = 'flash.__native.GLPath2D', $$S_flash$2e$5f$5fnative$2eGLVer_83f32a24 = 'flash.__native.GLVertexBufferSet', $$S_flash$2e$5f$5fnative$2eIRend_18cbca1c = 'flash.__native.IRenderer', $$S_flash$2e$5f$5fnative$2eMemAr_2c5e1476 = 'flash.__native.MemArray', $$S_flash$2e$5f$5fnative$2eWebGL_44c18485 = 'flash.__native.WebGLRenderer', $$S_flash$2e_display$2eBitmap_62bdfe98 = 'flash.display.BitmapData', $$S_flash$2e_display$2eDispla_b269e4a3 = 'flash.display.DisplayObject', $$S_flash$2e_display$2eDispla_d6cc4042 = 'flash.display.DisplayObjectContainer', $$S_flash$2e_display$2eGradie_92c0408a = 'flash.display.GradientType', $$S_flash$2e_display$2eGraphi_97fb9897 = 'flash.display.Graphics', $$S_flash$2e_display$2eGraphi_df65cbe5 = 'flash.display.GraphicsBitmapFill', $$S_flash$2e_display$2eGraphi_650fa05c = 'flash.display.GraphicsEndFill', $$S_flash$2e_display$2eGraphi_c7b2e1be = 'flash.display.GraphicsGradientFill', $$S_flash$2e_display$2eGraphi_e1d22af5 = 'flash.display.GraphicsPath', $$S_flash$2e_display$2eGraphi_4cf0ea02 = 'flash.display.GraphicsPathCommand', $$S_flash$2e_display$2eGraphi_ebfc4479 = 'flash.display.GraphicsSolidFill', $$S_flash$2e_display$2eGraphi_46c82bbd = 'flash.display.GraphicsStroke', $$S_flash$2e_display$2eGraphi_9671d9bb = 'flash.display.GraphicsTrianglePath', $$S_flash$2e_display$2eIntera_706dd468 = 'flash.display.InteractiveObject', $$S_flash$2e_display$2eLoader_29861e7f = 'flash.display.LoaderInfo', $$S_flash$2e_display$2eSprite = 'flash.display.Sprite', $$S_flash$2e_display$2eStage = 'flash.display.Stage', $$S_flash$2e_display$2eStage3_43abc85e = 'flash.display.Stage3D', $$S_flash$2e_display3D$2eCont_67f04fea = 'flash.display3D.Context3D', $$S_flash$2e_display3D$2eCont_3fb16e0b = 'flash.display3D.Context3DBlendFactor', $$S_flash$2e_display3D$2eCont_cf0b8f85 = 'flash.display3D.Context3DCompareMode', $$S_flash$2e_display3D$2eCont_8ad79a86 = 'flash.display3D.Context3DProgramType', $$S_flash$2e_display3D$2eCont_4427fadd = 'flash.display3D.Context3DTextureFormat', $$S_flash$2e_display3D$2eCont_6aa66c9c = 'flash.display3D.Context3DTriangleFace', $$S_flash$2e_display3D$2eCont_f7adc811 = 'flash.display3D.Context3DVertexBufferFormat', $$S_flash$2e_display3D$2eInde_79f36651 = 'flash.display3D.IndexBuffer3D', $$S_flash$2e_display3D$2eProg_da10a55d = 'flash.display3D.Program3D', $$S_flash$2e_display3D$2eVert_cf2d1d3d = 'flash.display3D.VertexBuffer3D', $$S_flash$2e_display3D$2etext_ab5e8c81 = 'flash.display3D.textures.CubeTexture', $$S_flash$2e_display3D$2etext_df9dd641 = 'flash.display3D.textures.RectangleTexture', $$S_flash$2e_display3D$2etext_b63cbd69 = 'flash.display3D.textures.Texture', $$S_flash$2e_display3D$2etext_badfebd3 = 'flash.display3D.textures.TextureBase', $$S_flash$2e_display3D$2etext_5cfcc338 = 'flash.display3D.textures.VideoTexture', $$S_flash$2e_events$2eEvent = 'flash.events.Event', $$S_flash$2e_events$2eEventDi_7ae4e8ba = 'flash.events.EventDispatcher', $$S_flash$2e_events$2eKeyboar_aae31eb5 = 'flash.events.KeyboardEvent', $$S_flash$2e_events$2eMouseEv_f042edde = 'flash.events.MouseEvent', $$S_flash$2e_events$2eTouchEv_f0b9c8ec = 'flash.events.TouchEvent', $$S_flash$2egeom$2eColorTran_384b2b75 = 'flash.geom.ColorTransform', $$S_flash$2egeom$2eMatrix = 'flash.geom.Matrix', $$S_flash$2egeom$2eMatrix3D = 'flash.geom.Matrix3D', $$S_flash$2egeom$2eOrientati_3b1c8c8d = 'flash.geom.Orientation3D', $$S_flash$2egeom$2ePoint = 'flash.geom.Point', $$S_flash$2egeom$2eRectangle = 'flash.geom.Rectangle', $$S_flash$2egeom$2eTransform = 'flash.geom.Transform', $$S_flash$2egeom$2eVector3D = 'flash.geom.Vector3D', $$S_flash$2eutils$2eByteArra_e412f008 = 'flash.utils.ByteArray', $$S_flash$2eutils$2eEndian = 'flash.utils.Endian', $$S_float4 = 'float4', $$S_fs = 'fs', $$S_fullScreen = 'fullScreen', $$S_function = 'function', $$S_get = 'get', $$S_getCssColor = 'getCssColor', $$S_gldraw = 'gldraw', $$S_goog = 'goog', $$S_goog$2eloadModule$28 = 'goog.loadModule(', $$S_goog$2eloadModule$28_func_e9ff1cd = 'goog.loadModule(function(exports) {"use strict";', $$S_goog$2eretrieveAndExec_2c876d25 = 'goog.retrieveAndExec_("', $$S_gpu = 'gpu', $$S_gpu$20_batch = 'gpu batch', $$S_instance = 'instance', $$S_isPrimaryTouchPoint = 'isPrimaryTouchPoint', $$S_keyCode = 'keyCode', $$S_keyLocation = 'keyLocation', $$S_keydown = 'keydown', $$S_keyup = 'keyup', $$S_lineTo = 'lineTo', $$S_linear = 'linear', $$S_localX = 'localX', $$S_localY = 'localY', $$S_m$5f_altKey = 'm_altKey', $$S_m$5f_ctrlKey = 'm_ctrlKey', $$S_m$5fisPrimaryTouchPoin_f97a622 = 'm_isPrimaryTouchPoint', $$S_m$5fisRelatedObjectIna_26917de5 = 'm_isRelatedObjectInaccessible', $$S_m$5frelatedObject = 'm_relatedObject', $$S_m$5fshiftKey = 'm_shiftKey', $$S_m$5ftouchPointID = 'm_touchPointID', $$S_mousedown = 'mousedown', $$S_mouseenter = 'mouseenter', $$S_mouseleave = 'mouseleave', $$S_mousemove = 'mousemove', $$S_mouseout = 'mouseout', $$S_mouseover = 'mouseover', $$S_mouseup = 'mouseup', $$S_mousewheel = 'mousewheel', $$S_moveTo = 'moveTo', $$S_native$20_code = 'native code', $$S_never = 'never', $$S_no$2drepeat = 'no-repeat', $$S_none = 'none', $$S_normal = 'normal', $$S_null = 'null', $$S_number = 'number', $$S_object = 'object', $$S_org$2e_apache$2e_flex$2eutil_6fc7de25 = 'org.apache.flex.utils.Language', $$S_pad = 'pad', $$S_precision$20lowp$20_float_1dcb2fff = 'precision lowp float;varying vec4 vColor;varying vec2 vUV;uniform sampler2D fs0;void main(void) {gl_FragColor \x3d texture2D(fs0,vUV)*vColor;}', $$S_precision$20lowp$20_float_2991e49e = 'precision lowp float;varying vec4 vColor;void main(void) {gl_FragColor \x3d vColor;}', $$S_pressure = 'pressure', $$S_px = 'px', $$S_relatedObject = 'relatedObject', $$S_removeAttribute = 'removeAttribute', $$S_renderGraphics = 'renderGraphics', $$S_renderImage = 'renderImage', $$S_renderText = 'renderText', $$S_repeat = 'repeat', $$S_resize = 'resize', $$S_rgb = 'rgb', $$S_rgba$28 = 'rgba(', $$S_round = 'round', $$S_script = 'script', $$S_shiftKey = 'shiftKey', $$S_sizeX = 'sizeX', $$S_sizeY = 'sizeY', $$S_splice = 'splice', $$S_stageX = 'stageX', $$S_stageY = 'stageY', $$S_stage$5fresize = 'stage_resize', $$S_string = 'string', $$S_text$2fjavascript = 'text/javascript', $$S_toString = 'toString', $$S_top = 'top', $$S_touchPointID = 'touchPointID', $$S_touchcancel = 'touchcancel', $$S_touchend = 'touchend', $$S_touchmove = 'touchmove', $$S_touchstart = 'touchstart', $$S_tripath = 'tripath', $$S_type = 'type', $$S_updateAfterEvent = 'updateAfterEvent', $$S_updateTransforms = 'updateTransforms', $$S_uploadCompressedText_2424bfda = 'uploadCompressedTextureFromByteArray', $$S_uploadFromBitmapData = 'uploadFromBitmapData', $$S_uploadFromByteArray = 'uploadFromByteArray', $$S_uploadFromVector = 'uploadFromVector', $$S_utf$2d_8 = 'utf-8', $$S_va = 'va', $$S_var$20 = 'var ', $$S_var$20$5f_evalTest$5f$20$3d$20_1$3b = 'var _evalTest_ \x3d 1;', $$S_vc = 'vc', $$S_webgl = 'webgl', $$S_window$5fresize = 'window_resize', $$S_write = 'write'; function JSCompiler_emptyFn() { return function () {} } function JSCompiler_set(a) { return function (b) { this[a] = b } } function JSCompiler_get(a) { return function () { return this[a] } } function JSCompiler_returnArg(a) { return function () { return a } } -- View this message in context: 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