thanks.
can you look at the 2 code?

1 . create by mxmlc
http://codepen.io/matrix3d/pen/jrARaX
http://s.codepen.io/matrix3d/debug/jrARaX

2. create by compc
http://codepen.io/matrix3d/pen/XjKQVW
http://s.codepen.io/matrix3d/debug/XjKQVW

and the mxmlc version have this code.why compc not have
'use strict';
var $$S_ = '', $$S_$9 = '\t', $$S_$a = '\n', $$S_$a$2f$2f$23$20sourceURL$3d
= '\n//# sourceURL\x3d', $$S_$a$3breturn$20_exports$7d$29$3b$a_d8616c1a =
'\n;return exports});\n//# sourceURL\x3d', $$S_$20 = ' ',
$$S_$20onreadystatechange$3d_fa389f22 = "
onreadystatechange\x3d'goog.onScriptLoad_(this, ",
$$S_$20out$20of$20_bounds$20$5b_0$2c$20$2e_3c443509 = ' out of bounds [0,
..., 3]', $$S_$20requires$20transpilat_9f215c27 = ' requires transpilation
but no transpiler was found.', $$S_$22 = '"', $$S_$22$2c$20 = '", ',
$$S_$22$3e$3c$2fscript$3e =
        '"\x3e\x3c/script\x3e',
$$S_$28$28$29$3d$3e$7b$22use$20strict$22$3b_c_a0ce3419 = '(()\x3d\x3e{"use
strict";class X{constructor(){if(new.target!\x3dString)throw
1;this.x\x3d42}}let q\x3dReflect.construct(X,[],String);if(q.x!\x3d42||!(q
instanceof String))throw 1;for(const a
of[2,3]){if(a\x3d\x3d2)continue;function f(z\x3d{a}){let a\x3d0;return
z.a}{function f(){return 0;}}return f()\x3d\x3d3}})()',
$$S_$28$28$29$3d$3e$7b$22use$20strict$22$3bl_e7222c4b = '(()\x3d\x3e{"use
strict";let a\x3d{};const X\x3dclass{constructor(){}x(z){return new
Map([...arguments]).get(z[0])\x3d\x3d3}};return new X().x([a,3])})()',
$$S_$28_a$3d = '(a\x3d', $$S_$28redMultiplier$3d = '(redMultiplier\x3d',
$$S_$28x$3d = '(x\x3d', $$S_$29 = ')', $$S_$29$27$20 = ")' ", $$S_$29$3b =
');', $$S_$2c = ',', $$S_$2c$20 = ', ', $$S_$2c$20_alphaMultiplier$3d = ',
alphaMultiplier\x3d', $$S_$2c$20_alphaOffset$3d = ', alphaOffset\x3d',
$$S_$2c$20_b$3d = ', b\x3d', $$S_$2c$20_blueMultiplier$3d = ',
blueMultiplier\x3d', $$S_$2c$20_blueOffset$3d = ', blueOffset\x3d',
$$S_$2c$20_c$3d = ', c\x3d', $$S_$2c$20_d$3d = ', d\x3d',
$$S_$2c$20greenMultiplier$3d = ', greenMultiplier\x3d',
$$S_$2c$20greenOffset$3d =
        ', greenOffset\x3d', $$S_$2c$20h$3d = ', h\x3d', $$S_$2c$20redOffset$3d 
=
', redOffset\x3d', $$S_$2c$20tx$3d = ', tx\x3d', $$S_$2c$20ty$3d = ',
ty\x3d', $$S_$2c$20w$3d = ', w\x3d', $$S_$2c$20y$3d = ', y\x3d', $$S_$2d =
'-', $$S_$2e = '.', $$S_$2e$2e = '..', $$S_$2f = '/', $$S_2d = '2d',
$$S_$3c$2fscript$3e = '\x3c/script\x3e',
$$S_$3cscript$20type$3d$22text$2fj_8baade59 = '\x3cscript
type\x3d"text/javascript" src\x3d"',
$$S_$3cscript$20type$3d$22text$2fj_7a250e04 = '\x3cscript
type\x3d"text/javascript"\x3e', $$S_$3e$3c$2fscript$3e =
'\x3e\x3c/script\x3e',
$$S_$3f = '?', $$S_BY$5fWHOLE = 'BY_WHOLE', $$S_Error$2c$20Column$20 =
'Error, Column ', $$S_Event = 'Event', $$S_JavaScript = 'JavaScript',
$$S_KeyboardEvent = 'KeyboardEvent', $$S_MouseEvent = 'MouseEvent',
$$S_SCRIPT = 'SCRIPT', $$S_SpriteFlexjs = 'SpriteFlexjs',
$$S_SpriteFlexjsMain = 'SpriteFlexjsMain', $$S_TEXTURE = 'TEXTURE',
$$S_TouchEvent = 'TouchEvent', $$S_Type$20Coercion$20_failed = 'Type
Coercion failed', $$S_Vector3D$28 = 'Vector3D(',
$$S_$5b_1$2c$5d$2elength$21$3d_1 = '[1,].length!\x3d1',
$$S_$5bobject$20Array$5d = '[object Array]',
$$S_$5bobject$20Function$5d = '[object Function]', $$S_$5bobject$20Window$5d
= '[object Window]', $$S_$5f$5f_dispatchmouseevent = '__dispatchmouseevent',
$$S_$5f$5f_enterFrame = '__enterFrame', $$S_$5f$5fmouseevent =
'__mouseevent', $$S_$5f$5fupdate = '__update', $$S_$5f_currentTarget =
'_currentTarget', $$S_$5f_doubleClickEnabled = '_doubleClickEnabled',
$$S_$5finterpolationMethod = '_interpolationMethod', $$S_$5fmouseChildren =
'_mouseChildren', $$S_absolute = 'absolute', $$S_altKey = 'altKey',
$$S_always = 'always', $$S_array = 'array',
$$S_attribute$20vec2$20va0$3b_a_a2d1ef5f = 'attribute vec2 va0;attribute
vec4 va1;attribute vec2 va2;varying vec4 vColor;varying vec2 vUV;uniform
mat4 vc0;uniform mat4 vc4;void main(void)
{vColor\x3dva1;vUV\x3d(vc4*vec4(va2,0.0,1.0)).xy;gl_Position
\x3dvc0*vec4(va0, 0.0,1.0);}', $$S_attribute$20vec2$20va0$3b_a_daeb94f0 =
'attribute vec2 va0;attribute vec4 va1;varying vec4 vColor;uniform mat4
vc0;void main(void) {vColor\x3dva1;gl_Position \x3dvc0*vec4(va0,
0.0,1.0);}', $$S_base$2ejs = 'base.js', $$S_bat$20new$20index =
        'bat new index', $$S_bat$20new$20pos = 'bat new pos', $$S_boolean =
'boolean', $$S_bubbles = 'bubbles', $$S_buttonDown = 'buttonDown', $$S_call
= 'call', $$S_cancelable = 'cancelable', $$S_canvas = 'canvas',
$$S_canvas$5fkeyevent = 'canvas_keyevent', $$S_canvas$5fmouseevent =
'canvas_mouseevent', $$S_canvas$5ftouchevent = 'canvas_touchevent',
$$S_charCode = 'charCode', $$S_clear = 'clear', $$S_click = 'click',
$$S_clone = 'clone', $$S_complete = 'complete', $$S_contextmenu =
'contextmenu', $$S_copyColumnFrom = 'copyColumnFrom', $$S_copyFrom =
'copyFrom',
$$S_createPath = 'createPath', $$S_ctrlKey = 'ctrlKey', $$S_cubicCurveTo =
'cubicCurveTo', $$S_dblclick = 'dblclick', $$S_delta = 'delta', $$S_dispose
= 'dispose', $$S_draw = 'draw', $$S_drawTriangles = 'drawTriangles',
$$S_es6$2dimpl = 'es6-impl', $$S_evenOdd = 'evenOdd', $$S_eventPhase =
'eventPhase', $$S_experimental$2dwebgl = 'experimental-webgl', $$S_fc =
'fc', $$S_flash$2e$5f$5fnative$2eBaseR_89cdacc3 =
'flash.__native.BaseRenderer', $$S_flash$2e$5f$5fnative$2eBitma_944b420b =
'flash.__native.BitmapTexture', $$S_flash$2e$5f$5fnative$2eGLCan_7f6a8d2f =
        'flash.__native.GLCanvasPattern', 
$$S_flash$2e$5f$5fnative$2eGLCan_218048c3
= 'flash.__native.GLCanvasRenderingContext2D',
$$S_flash$2e$5f$5fnative$2eGLDra_cde55487 = 'flash.__native.GLDrawable',
$$S_flash$2e$5f$5fnative$2eGLGra_66c0b564 = 'flash.__native.GLGraphicsPath',
$$S_flash$2e$5f$5fnative$2eGLInd_944be3ee =
'flash.__native.GLIndexBufferSet', $$S_flash$2e$5f$5fnative$2eGLPat_63ba747a
= 'flash.__native.GLPath2D', $$S_flash$2e$5f$5fnative$2eGLVer_83f32a24 =
'flash.__native.GLVertexBufferSet',
$$S_flash$2e$5f$5fnative$2eIRend_18cbca1c =
        'flash.__native.IRenderer', $$S_flash$2e$5f$5fnative$2eMemAr_2c5e1476 =
'flash.__native.MemArray', $$S_flash$2e$5f$5fnative$2eWebGL_44c18485 =
'flash.__native.WebGLRenderer', $$S_flash$2e_display$2eBitmap_62bdfe98 =
'flash.display.BitmapData', $$S_flash$2e_display$2eDispla_b269e4a3 =
'flash.display.DisplayObject', $$S_flash$2e_display$2eDispla_d6cc4042 =
'flash.display.DisplayObjectContainer',
$$S_flash$2e_display$2eGradie_92c0408a = 'flash.display.GradientType',
$$S_flash$2e_display$2eGraphi_97fb9897 = 'flash.display.Graphics',
$$S_flash$2e_display$2eGraphi_df65cbe5 = 'flash.display.GraphicsBitmapFill',
$$S_flash$2e_display$2eGraphi_650fa05c = 'flash.display.GraphicsEndFill',
$$S_flash$2e_display$2eGraphi_c7b2e1be =
'flash.display.GraphicsGradientFill', $$S_flash$2e_display$2eGraphi_e1d22af5
= 'flash.display.GraphicsPath', $$S_flash$2e_display$2eGraphi_4cf0ea02 =
'flash.display.GraphicsPathCommand', $$S_flash$2e_display$2eGraphi_ebfc4479
= 'flash.display.GraphicsSolidFill', $$S_flash$2e_display$2eGraphi_46c82bbd
= 'flash.display.GraphicsStroke',
$$S_flash$2e_display$2eGraphi_9671d9bb =
'flash.display.GraphicsTrianglePath', $$S_flash$2e_display$2eIntera_706dd468
= 'flash.display.InteractiveObject', $$S_flash$2e_display$2eLoader_29861e7f
= 'flash.display.LoaderInfo', $$S_flash$2e_display$2eSprite =
'flash.display.Sprite', $$S_flash$2e_display$2eStage =
'flash.display.Stage', $$S_flash$2e_display$2eStage3_43abc85e =
'flash.display.Stage3D', $$S_flash$2e_display3D$2eCont_67f04fea =
'flash.display3D.Context3D', $$S_flash$2e_display3D$2eCont_3fb16e0b =
'flash.display3D.Context3DBlendFactor',
$$S_flash$2e_display3D$2eCont_cf0b8f85 =
'flash.display3D.Context3DCompareMode',
$$S_flash$2e_display3D$2eCont_8ad79a86 =
'flash.display3D.Context3DProgramType',
$$S_flash$2e_display3D$2eCont_4427fadd =
'flash.display3D.Context3DTextureFormat',
$$S_flash$2e_display3D$2eCont_6aa66c9c =
'flash.display3D.Context3DTriangleFace',
$$S_flash$2e_display3D$2eCont_f7adc811 =
'flash.display3D.Context3DVertexBufferFormat',
$$S_flash$2e_display3D$2eInde_79f36651 = 'flash.display3D.IndexBuffer3D',
$$S_flash$2e_display3D$2eProg_da10a55d =
        'flash.display3D.Program3D', $$S_flash$2e_display3D$2eVert_cf2d1d3d =
'flash.display3D.VertexBuffer3D', $$S_flash$2e_display3D$2etext_ab5e8c81 =
'flash.display3D.textures.CubeTexture',
$$S_flash$2e_display3D$2etext_df9dd641 =
'flash.display3D.textures.RectangleTexture',
$$S_flash$2e_display3D$2etext_b63cbd69 = 'flash.display3D.textures.Texture',
$$S_flash$2e_display3D$2etext_badfebd3 =
'flash.display3D.textures.TextureBase',
$$S_flash$2e_display3D$2etext_5cfcc338 =
'flash.display3D.textures.VideoTexture', $$S_flash$2e_events$2eEvent =
        'flash.events.Event', $$S_flash$2e_events$2eEventDi_7ae4e8ba =
'flash.events.EventDispatcher', $$S_flash$2e_events$2eKeyboar_aae31eb5 =
'flash.events.KeyboardEvent', $$S_flash$2e_events$2eMouseEv_f042edde =
'flash.events.MouseEvent', $$S_flash$2e_events$2eTouchEv_f0b9c8ec =
'flash.events.TouchEvent', $$S_flash$2egeom$2eColorTran_384b2b75 =
'flash.geom.ColorTransform', $$S_flash$2egeom$2eMatrix =
'flash.geom.Matrix', $$S_flash$2egeom$2eMatrix3D = 'flash.geom.Matrix3D',
$$S_flash$2egeom$2eOrientati_3b1c8c8d = 'flash.geom.Orientation3D',
$$S_flash$2egeom$2ePoint = 'flash.geom.Point', $$S_flash$2egeom$2eRectangle
= 'flash.geom.Rectangle', $$S_flash$2egeom$2eTransform =
'flash.geom.Transform', $$S_flash$2egeom$2eVector3D = 'flash.geom.Vector3D',
$$S_flash$2eutils$2eByteArra_e412f008 = 'flash.utils.ByteArray',
$$S_flash$2eutils$2eEndian = 'flash.utils.Endian', $$S_float4 = 'float4',
$$S_fs = 'fs', $$S_fullScreen = 'fullScreen', $$S_function = 'function',
$$S_get = 'get', $$S_getCssColor = 'getCssColor', $$S_gldraw = 'gldraw',
$$S_goog = 'goog', $$S_goog$2eloadModule$28 = 'goog.loadModule(',
$$S_goog$2eloadModule$28_func_e9ff1cd = 'goog.loadModule(function(exports)
{"use strict";', $$S_goog$2eretrieveAndExec_2c876d25 =
'goog.retrieveAndExec_("', $$S_gpu = 'gpu', $$S_gpu$20_batch = 'gpu batch',
$$S_instance = 'instance', $$S_isPrimaryTouchPoint = 'isPrimaryTouchPoint',
$$S_keyCode = 'keyCode', $$S_keyLocation = 'keyLocation', $$S_keydown =
'keydown', $$S_keyup = 'keyup', $$S_lineTo = 'lineTo', $$S_linear =
'linear', $$S_localX = 'localX', $$S_localY = 'localY', $$S_m$5f_altKey =
'm_altKey', $$S_m$5f_ctrlKey = 'm_ctrlKey',
$$S_m$5fisPrimaryTouchPoin_f97a622 =
        'm_isPrimaryTouchPoint', $$S_m$5fisRelatedObjectIna_26917de5 =
'm_isRelatedObjectInaccessible', $$S_m$5frelatedObject = 'm_relatedObject',
$$S_m$5fshiftKey = 'm_shiftKey', $$S_m$5ftouchPointID = 'm_touchPointID',
$$S_mousedown = 'mousedown', $$S_mouseenter = 'mouseenter', $$S_mouseleave =
'mouseleave', $$S_mousemove = 'mousemove', $$S_mouseout = 'mouseout',
$$S_mouseover = 'mouseover', $$S_mouseup = 'mouseup', $$S_mousewheel =
'mousewheel', $$S_moveTo = 'moveTo', $$S_native$20_code = 'native code',
$$S_never = 'never', $$S_no$2drepeat = 'no-repeat',
$$S_none = 'none', $$S_normal = 'normal', $$S_null = 'null', $$S_number =
'number', $$S_object = 'object', $$S_org$2e_apache$2e_flex$2eutil_6fc7de25 =
'org.apache.flex.utils.Language', $$S_pad = 'pad',
$$S_precision$20lowp$20_float_1dcb2fff = 'precision lowp float;varying vec4
vColor;varying vec2 vUV;uniform sampler2D fs0;void main(void) {gl_FragColor
\x3d texture2D(fs0,vUV)*vColor;}', $$S_precision$20lowp$20_float_2991e49e =
'precision lowp float;varying vec4 vColor;void main(void) {gl_FragColor \x3d
vColor;}', $$S_pressure =
        'pressure', $$S_px = 'px', $$S_relatedObject = 'relatedObject',
$$S_removeAttribute = 'removeAttribute', $$S_renderGraphics =
'renderGraphics', $$S_renderImage = 'renderImage', $$S_renderText =
'renderText', $$S_repeat = 'repeat', $$S_resize = 'resize', $$S_rgb = 'rgb',
$$S_rgba$28 = 'rgba(', $$S_round = 'round', $$S_script = 'script',
$$S_shiftKey = 'shiftKey', $$S_sizeX = 'sizeX', $$S_sizeY = 'sizeY',
$$S_splice = 'splice', $$S_stageX = 'stageX', $$S_stageY = 'stageY',
$$S_stage$5fresize = 'stage_resize', $$S_string = 'string',
$$S_text$2fjavascript = 'text/javascript',
$$S_toString = 'toString', $$S_top = 'top', $$S_touchPointID =
'touchPointID', $$S_touchcancel = 'touchcancel', $$S_touchend = 'touchend',
$$S_touchmove = 'touchmove', $$S_touchstart = 'touchstart', $$S_tripath =
'tripath', $$S_type = 'type', $$S_updateAfterEvent = 'updateAfterEvent',
$$S_updateTransforms = 'updateTransforms', $$S_uploadCompressedText_2424bfda
= 'uploadCompressedTextureFromByteArray', $$S_uploadFromBitmapData =
'uploadFromBitmapData', $$S_uploadFromByteArray = 'uploadFromByteArray',
$$S_uploadFromVector = 'uploadFromVector',
$$S_utf$2d_8 = 'utf-8', $$S_va = 'va', $$S_var$20 = 'var ',
$$S_var$20$5f_evalTest$5f$20$3d$20_1$3b = 'var _evalTest_ \x3d 1;', $$S_vc =
'vc', $$S_webgl = 'webgl', $$S_window$5fresize = 'window_resize', $$S_write
= 'write';
function JSCompiler_emptyFn() {
        return function () {}

}
function JSCompiler_set(a) {
        return function (b) {
                this[a] = b
        }
}
function JSCompiler_get(a) {
        return function () {
                return this[a]
        }
}
function JSCompiler_returnArg(a) {
        return function () {
                return a
        }
}



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