cool that we could export into the std namespace, but as a library I don't
think it is a good idea as a user of our library might have done the same
thing and that is a situation we can easily/pro-actively avoid....

+1 object::toString()

On Fri, Sep 15, 2017 at 11:33 AM, Mark Hanson <mhan...@pivotal.io> wrote:

> Comments inlineā€¦.
> > On Sep 15, 2017, at 10:25 AM, Jacob Barrett <jbarr...@pivotal.io> wrote:
> >
> > -1 to all, comments below.
> >
> >
> >> On Sep 15, 2017, at 10:18 AM, Mark Hanson <mhan...@pivotal.io> wrote:
> >>
> >> So we have two approaches as their has been a veto on w_string, so it
> will not be used.
> >
> > Who said anything about veto? Nobody has veto authority. I simply stated
> and opinion on the use of wstring based on my research in the past.
> >
>
> Ok, not vetoed.
>
> >> Approach 1) std::string str = object.to_string();
> > To remain consistent with the APIs use of camel case this should be
> toString();
> >
>
> Uh, yeah. Concept not code...
>
> >
> >> Approach 2) std::string str = std::to_string(object);
> >
> > Nobody countered my assertion that this is not legal to export into std
> names space.
> >
>
> class blobject
> {
>   bool blobBool;
> };
>
>
> namespace std {
>       std::string to_String(blobject * blob)
>       {
>         return std::string("works");
>       }
> }
>
>
> int main() {
>
>   blobject * blob = new blobject();
>   std::string str = std::to_String(blob);
>   std::cout << "Hello, World! " <<  "value = " << str << std::endl;
>   return 0;
> }
> /Users/mhanson/CLionProjects/untitled1/cmake-build-debug/untitled1
> Hello, World! value = works
>
> Process finished with exit code 0
>
>
> > -Jake
> >
> >
>
>

Reply via email to