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https://issues.apache.org/jira/browse/GIRAPH-528?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=13587429#comment-13587429
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Claudio Martella commented on GIRAPH-528:
-----------------------------------------

In case your goal is only to rationalize the API, I think not touching 
Partition/PartitionStore is good. I do believe Edges should be stored somewhere 
else, if not to take advantage of it in OOC. E.g. we would not spill edges back 
to disk for computations where the graph topology does not change (PR, SSSP, CC 
and many others), and spill only the new part in other cases. This second one 
though requires us to intercept those mutation calls, which is not tricky.
                
> Decouple vertex implementation from edge storage
> ------------------------------------------------
>
>                 Key: GIRAPH-528
>                 URL: https://issues.apache.org/jira/browse/GIRAPH-528
>             Project: Giraph
>          Issue Type: Improvement
>            Reporter: Alessandro Presta
>            Assignee: Alessandro Presta
>
> This is meant to address the following issues:
> 1) The Vertex hierarchy is too complex and sometimes hard to work with 
> (Vertex, SimpleVertex, MutableVertex, SimpleMutableVertex...).
> 2) Changing the underlying edge storage implementation for an existing 
> algorithm requires editing your vertex to extend a different one.
> 3) In the general case (e.g. when not using ByteArrayVertex with the current 
> EdgeStore), moving edges from the EdgeStore to the vertices is an additional 
> step that can be avoided.
> My proposal is the following:
> - Make EdgeStore an interface. An implementation should deal with 
> (concurrent) insertion of edges during input superstep; iteration over a 
> vertex's edges during computation; insertion/deletion of edges during 
> mutations (optional?); checkpointing.
> - The default EdgeStore will be the current byte-array implementation, which 
> is generic (works with any choice of <I, V, E, M>) and reasonably optimized.
> - Only one Vertex class, which the user extends for the sole purpose of 
> defining compute(). I don't necessarily agree that it should be an interface, 
> because we still want to provide methods like getEdges(), sendMessage(), and 
> those should delegate to the EdgeStore/MessageStore of choice.
> - Switching edge storage implementation is done by passing the EdgeStore 
> class as an option. One can also define his own ad-hoc EdgeStore (e.g., 
> backed by primitive arrays).
> I think we should also extend this idea to MessageStore, making it possible 
> to override that functionality too.

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