mike-jumper opened a new pull request, #592:
URL: https://github.com/apache/guacamole-server/pull/592

   From [the relevant comment in 
JIRA](https://issues.apache.org/jira/browse/GUACAMOLE-2063?focusedCommentId=17954770&page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel#comment-17954770):
   
   > Part of the fix already committed needs to acquire the proper lock before 
checking `render_thread->state.value`. As reported by Coverity, the following 
block of code:
   >
   > ```c
   > /* Use explicit frame boundaries whenever available */
   > if (render_thread->state.value & 
GUAC_DISPLAY_RENDER_THREAD_STATE_FRAME_READY) {
   >
   >     rendered_frames = render_thread->frames;
   >     render_thread->frames = 0;
   >
   >     guac_flag_clear(&render_thread->state,
   >               GUAC_DISPLAY_RENDER_THREAD_STATE_FRAME_READY
   >             | GUAC_DISPLAY_RENDER_THREAD_STATE_FRAME_MODIFIED);
   >     guac_flag_unlock(&render_thread->state);
   >     break;
   >
   > }
   > ```
   >
   > presumes that the lock for the `render_thread->state` flag has been 
acquired, yet this isn't the case any longer. The block was moved outside the 
portion of code that holds the lock.
   
   This change:
   
   * Corrects the handling of the flag comparison, acquiring the lock through 
`guac_flag_timedwait_and_lock()` instead of checking the flag value directly.
   * Optimizes the `guac_flag_timedwait_and_lock()` case where `msec_timeout` 
is 0, as that's now happening pretty frequently.


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