On 12/12/2009, Vijay Menon <[email protected]> wrote:
> On Sat, Dec 12, 2009 at 7:34 AM, sebb <[email protected]> wrote:
>
> > On 12/12/2009, Nathan Beyer <[email protected]> wrote:
> > > On Fri, Dec 11, 2009 at 10:04 AM, Tim Ellison <[email protected]>
> > wrote:
> > > > On 11/Dec/2009 14:32, Egor Pasko wrote:
> > > >> On the 0x684 day of Apache Harmony Tim Ellison wrote:
> > > >>> On 11/Dec/2009 04:09, Vijay Menon wrote:
> > > >>>> Perhaps I'm missing some context, but I don't see any problem. I
> > don't
> > > >>>> believe that this:
> > > >>>>
> > > >>>> if (hashCode == 0) {
> > > >>>> // calculate hash
> > > >>>> hashCode = hash;
> > > >>>> }
> > > >>>> return hashCode;
> > > >>>>
> > > >>>> can ever return 0 (assuming hash is non-zero), regardless of memory
> > fences.
> > > >>>> The JMM won't allow visible reordering in a single threaded
> > program.
> > > >>> I agree. In the multi-threaded case there can be a data race on the
> > > >>> hashCode, with the effect that the same hashCode value is
> > unnecessarily,
> > > >>> but harmlessly, recalculated.
> > > >>
> > > >> Vijay, Tim, you are not 100% correct here.
> > > >>
> > > >> 1. there should be an extra restriction that the part "calculate
> > hash"
> > > >> does not touch the hashCode field. Without that restriction more
> > > >> trivial races can happen as discussed in LANG-481.
> > > >>
> > > >> So we should assume this code:
> > > >>
> > > >> if (this.hashCode == 0) {
> > > >> int hash;
> > > >> if (this.hashCode == 0) {
> > > >> // Calculate using 'hash' only, not this.hashCode.
> > > >> this.hashCode = hash;
> > > >> }
> > > >> return this.hashCode;
> > > >> }
> > > >
> > > > Yes, I guess I figured that was assumed :-)
> > > >
> > > > Of course, there are lots of things you could put into the
> > > > "// Calculate..." section that would be unsafe. We should stick with
> > > > showing the non-abbreviated implementation to avoid ambiguity:
> > > >
> > > > public int hashCode() {
> > > > if (hashCode == 0) {
> > > > if (count == 0) {
> > > > return 0;
> > > > }
> > > > int hash = 0;
> > > > for (int i = offset; i < count + offset; i++) {
> > > > hash = value[i] + ((hash << 5) - hash);
> > > > }
> > > > hashCode = hash;
> > > > }
> > > > return hashCode;
> > > > }
> > > >
> > >
> > >
> > > I think I understand the concern, after some additional reading. The
> > > issue seems to be that 'hashCode' is read twice and the field is not
> > > protected by any memory barriers (synchronized, volatile, etc). As
> > > such, it would be okay for the second read to be done using a cached
> > > value, which means that both reads could return 0 in the same thread
> > > of execution. Another way to look at it is that the write to
> > > 'hashCode' may or may not affect subsequent reads of 'hashCode'. This
> > > is how I understand it.
> > >
> > > Will that happen in practice? I have no idea. It does seem possible.
> >
> > The Java MM guarantees that a single thread behaves as if the code is
> > processed sequentially.
> > So if the thread writes non-zero to this.hashCode it cannot then
> > return zero for the value of this.hashCode if no other threads
> > intervene. The thread cannot ignore updates to values it has itself
> > cached!
> >
> > If another thread writes to this.hashCode concurrently, then this
> > thread may or may not see the value stored by that thread. In this
> > case, it's not a problem, as another thread can only write a fixed
> > value. So the worst that can happen is that this.hashCode is written
> > more than once, and the current thread may fetch the value written by
> > another thread. But this is the same value it wrote anyway.
> >
>
>
> In a multithreaded setting, this code *can* break and return 0 if hashCode
> is read twice. This is not just a performance optimization - it is a
> correctness issue. The compiler / runtime / hardware is allowed to reorder
> read operations. The following racy execution is allowable under the JMM:
>
> 1. Thread 1 reads 0 from hashCode and stores 0 into a local (t1).
> 2. Thread 2 write 42 into hashCode.
> 3. Thread 1 reads 42 from hashCode and stores 42 into a local (t2).
> 4. Thread 1 compares t2 (42) with 0 and does not execute the if clause.
> 5. Thread 1 returns t1 (0).
>
But why would Thread 1 read hashCode twice before the comparison?
Seems to me that would break the "as if serial" guarantee for a single thread.
In the code sequence, the comparison is before the return, and
therefore "happens-before" the return. I.e. step 3 "happens-before"
step 1+5.
I'm not saying Harmony should keep the current code - the suggested
temp variable version seems better anyway - just trying to understand
what (if anything) is currently broken.
> - Vijay
>
>
>
> >
> > > In any case, it does seem a pinch more efficient to only do one read
> > > of hashCode ... switch up the code to be something like this.
> >
> > Agreed.
> >
> > > public int hashCode() {
> > > final int hash = hashCode;
> > > if (hash == 0) {
> > >
> > > if (count == 0) {
> > > return 0;
> > > }
> > >
> > > for (int i = offset; i < count + offset; i++) {
> > > hash = value[i] + ((hash << 5) - hash);
> > > }
> > > hashCode = hash;
> > > }
> > >
> > > return hash;
> > > }
> > >
> > > Thoughts?
> > >
> > >
> > > >> where 'this.*' is always a memory reference while 'hash' is a thread
> > private var.
> > > >>
> > > >> 2. DRLVM JIT indeed does not privatize field access to threads. It
> > > >> always loads fields from memory in original order. Hence this
> > > >> potential bug does not affect DRLVM .. now. But potentially it can
> > > >> start optimizing things this way because current behavior prevents
> > > >> a bunch of high level optimizations.
> > > >>
> > > >> 3. Jeremy Manson, being an expert in Java Memory Model claims [1]
> > that
> > > >> such reordering is allowed theoretically. I.e. like this:
> > > >>
> > > >> int hash = this.hashCode;
> > > >> if (this.hashCode == 0) {
> > > >> hash = this.hashCode = // calculate hash
> > > >> }
> > > >> return hash;
> > > >>
> > > >> This is a correct single-threaded code. What happened here is a
> > > >> lengthy thread privatization of this.hashCode (again, does not happen
> > > >> in DRLVM). That is incorrect in multithreaded environment and needs
> > > >> extra synchronization/volatile/etc.
> > > >>
> > > >> 4. I do not know why a JIT would want to do that, i.e. two sequential
> > > >> reads from the same memory location. Sounds like a bit synthetic
> > example.
> > > >
> > > > ...at which point a bunch of code probably would go wrong! So
> > hopefully
> > > > it remains only a theoretical possibility.
> > > >
> > > > Regards,
> > > > Tim
> > > >
> > > >> [1]
> > http://jeremymanson.blogspot.com/2008/12/benign-data-races-in-java.html
> > > >>
> > > >
> > >
> >
>