Hi all
I have question on some code (taken from HLog) see below
static byte [][] findMemstoresWithEditsEqualOrOlderThan(final long
oldestWALseqid,
final Map<byte [], Long> regionsToSeqids) {
// This method is static so it can be unit tested the easier.
List<byte []> regions = null;
for (Map.Entry<byte [], Long> e: regionsToSeqids.entrySet()) {
if (e.getValue().longValue() <= oldestWALseqid) {
if (regions == null) regions = new ArrayList<byte []>();
regions.add(e.getKey());
}
}
return regions == null?
null: regions.toArray(new byte [][] {HConstants.EMPTY_BYTE_ARRAY});
}
Shouldn't be better to remove the if in the loop doing as follow?
static byte [][] findMemstoresWithEditsEqualOrOlderThan(final long
oldestWALseqid,
final Map<byte [], Long> regionsToSeqids) {
// This method is static so it can be unit tested the easier.
List<byte []> regions = new ArrayList<byte []>();
for (Map.Entry<byte [], Long> e: regionsToSeqids.entrySet()) {
if (e.getValue().longValue() <= oldestWALseqid) {
//if (regions == null) regions = new ArrayList<byte []>();
regions.add(e.getKey());
}
}
return regions.size() == 0?
null: regions.toArray(new byte [][] {HConstants.EMPTY_BYTE_ARRAY});
}
regards,
Mikael.S