a few notes on this.. the purpose of mod_scoreboard_send was to "download" the scoreboard image on a remote machine. the scoreboard image was then used on the client machine to generate fancy graphical images to make our boss feel like he knew what was going on. sorta like a graphical mod_status, but could also combine stats of a server farm into one browser window.
anyhoo, the module should not go in as-is, it was designed to incur as little overhead as possible, pretty much sends the binary data as-is. and hence isn't portable since it uses native byte order rather than network order. which was ok for us since the client machine was the same architecture as the servers. and the concept might not apply at all to the 2.0 scoreboard, i haven't looked at it. in general, the concept is to serialize the scoreboard in such a way that it can transfered over the network via http and "thawed" on another machine. i'm sure there's a better way to do this than the mod_scoreboard_send thinger.