> #include <sys/types.h>
> #include <sys/socket.h>
> #include <netinet/ip.h>
> #include <string.h>
> #include <unistd.h>
> #include <stdio.h>
>
>
> int main(int argc, char *argv[])
> {
>    int listen_fd;
>    int fd;
>    struct sockaddr_storage addr;
>    socklen_t addrlen = sizeof(addr);
>    struct sockaddr_in addr_in;
>    struct linger l = {1, 0};
>    int val = 1;
>    char buffer[1024];
>    char response[] = "HTTP/1.1 200 OK\r\nContent-Length: 0\r\n\r\n";
>
>    listen_fd = socket(PF_INET, SOCK_STREAM, 0);
>    memset(&addr_in, 0, sizeof(struct sockaddr_in));
>    addr_in.sin_family = AF_INET;
>    addr_in.sin_port = ntohs(8080);
>    setsockopt(listen_fd, SOL_SOCKET, SO_REUSEADDR, &val, sizeof val);
>    bind(listen_fd, &addr_in, sizeof(addr_in));
>    listen(listen_fd, 50);
>    fd = accept(listen_fd, &addr, &addrlen);
>    read(fd, buffer, sizeof(buffer));
>    write(fd, (void *)response, strlen(response));
>    printf("%s\n", response);
>    read(fd, buffer, sizeof(buffer));
>    setsockopt(fd, SOL_SOCKET, SO_LINGER, &l, sizeof l);
>    close(fd); /* sends TCP RST rather than FIN */
>    return 0;
> }
>
> It just closes down the connection with a RST on the second request on the
> same connection. You will notice in the network sniffer that the browser
> opens
> a new TCP connection and resends the request.


Hah, you beat me to it.  I was going to do the same thing.  Thanks Rudiger!

Adam

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