Hi Dan, I notice we've lost the ability to set expectations in the outcomes...
Does that mean no more mocks? I know I never used them, but I liked having the option. I can also see non-mock situations in which I want to find out what the state of the world is before the event happens, in order to make my outcome expectations depend on it. I reflected on our brief Friday IM conversation over the weekend. I like the idea of being able to do "Given, Outcome". It'll make it much easier when it comes to adding a score to the Hellbound games. Also "Given, Event" would let me create other utility scenarios. And sometimes I wouldn't need to use a Given. Not sure I'd ever need to set up a Given halfway through a scenario, though. Cheers, Liz. -- Elizabeth Keogh [EMAIL PROTECTED] http://www.livejournal.com/users/sirenian