Hi, I was trying to enable H/W acceleration on a custom board. I have the S/W based version up and running and now I am trying to understand the changes required for H/W acceleration. Can you please let me know the answers to the following question or any links/documents that would help me with this task.
1. Is DRM compulsory to enable HW acceleration or can we use framebuffer? 2. How does EVAS determine weather to use S/W rendering or H/W rendering? 3. Is there a refrence code for OpenGL's H/W specific code for ARM or emulator? Regards, sk shahul. _______________________________________________ Dev mailing list [email protected] https://lists.tizen.org/listinfo/dev
