Hi David, I think you may be thinking of QTM. This package does not use QTM because spatial4j's geo hash generation uses lat/lon bounding boxes. ;-)
See LUCENE-6196. Karl On Thu, Jan 22, 2015 at 4:46 PM, Karl Wright <daddy...@gmail.com> wrote: > Hi David, > > What I'm open-sourcing is the computational geometry package which > provides the _underpinnings_ of both geo hash generation and shape > filtering in our system. What I would expect a user to index are geohashes > generated by Lucene's spatial4j integration, using a spatial4j Shape which > is trivial and which I can contribute separately only (because it has other > ties in our world that I am *not* contributing). The user will also need > to index DocValues fields for each document that contain the X, Y, and Z > values of the items in question, which can be generated by the package I'm > contributing as well. For filtering to the shape, there are a number of > approaches possible; we have a BoostSource implementation that does this > but which requires a FunctionQuery to be part of the search query. > > If you are in favor, I'll create a ticket and attach the library. > > Karl > > > On Thu, Jan 22, 2015 at 4:01 PM, david.w.smi...@gmail.com < > david.w.smi...@gmail.com> wrote: > >> Okay. Since this is not _already_ implementing a Spatial4j shape, I can >> only presume this isn't using SpatialPrefixTree & >> RecursivePrefixTreeStrategy etc. So how is index & search done? Or is >> that simply not a part of what you are open-sourcing here — this >> open-source release is just the computational geometry work you’ve done? >> If I’m right can you reveal how that’s working in your system or is that >> not for public release? >> >> Any way, to make it abundantly clear I’m a strong +1 to this based on >> what you’ve had to say so far. >> >> ~ David Smiley >> Freelance Apache Lucene/Solr Search Consultant/Developer >> http://www.linkedin.com/in/davidwsmiley >> >> On Thu, Jan 22, 2015 at 3:42 PM, Karl Wright <daddy...@gmail.com> wrote: >> >>> I should make it clear: geo3d does not do geo hashing by itself -- it >>> simply provides support for determining relationships between shapes and >>> traditional bounding boxes, which is what Spatial4J needs to support Lucene >>> geo hashing. >>> >>> Karl >>> >>> On Thu, Jan 22, 2015 at 3:36 PM, Karl Wright <daddy...@gmail.com> wrote: >>> >>>> Hi David, >>>> >>>> The package itself is independent of spatial4j, but a GeoShape >>>> implementation of spatial4j Shape is trivial; I can contribute that >>>> separately. >>>> >>>> Karl >>>> >>>> >>>> On Thu, Jan 22, 2015 at 3:27 PM, david.w.smi...@gmail.com < >>>> david.w.smi...@gmail.com> wrote: >>>> >>>>> Nice Karl! I’d love to learn more about this. Does the shapes here >>>>> implement a Spatial4j Shape and thus would work with SpatialPrefixTree & >>>>> friends for index & search? If not, what is the search side of the >>>>> equation here? >>>>> >>>>> ~ David Smiley >>>>> Freelance Apache Lucene/Solr Search Consultant/Developer >>>>> http://www.linkedin.com/in/davidwsmiley >>>>> >>>>> On Thu, Jan 22, 2015 at 3:08 PM, Karl Wright <daddy...@gmail.com> >>>>> wrote: >>>>> >>>>>> I would like to explore contributing a geo3d package to Lucene. This >>>>>> can be used in conjunction with Lucene search, both for generating >>>>>> geohashes (via spatial4j) for complex geographic shapes, as well as >>>>>> limiting results resulting from those queries to those results within the >>>>>> exact shape in highly performant ways. >>>>>> >>>>>> The package uses 3d planar geometry to do its magic, which basically >>>>>> limits computation necessary to determine membership (once a shape has >>>>>> been >>>>>> initialized, of course) to only multiplications and additions, which >>>>>> makes >>>>>> it feasible to construct a performant BoostSource-based filter for >>>>>> geographic shapes. The math is somewhat more involved when generating >>>>>> geohashes, but is still more than fast enough to do a good job. >>>>>> >>>>>> For reasons that are not really technical, the only open-source >>>>>> project that I can contribute this to initially is Lucene. If people >>>>>> believe it would be a valuable addition, and would like me to create a >>>>>> ticket and attach a patch, please respond. >>>>>> >>>>>> Thanks, >>>>>> Karl Wright >>>>>> >>>>>> >>>>> >>>> >>> >> >