There are about 100 compile-time warnings in Lucene, not including 
deprecations. I’m trying to get all the warnings out or suppressed so we can 
stop backsliding by turning up compilation errors to include selected warnings.

But I don’t want to muck with Lucene without some consensus on whether this 
idea is A Good Thing. So for you folks who work in Lucene a lot, would this be 
valuable? Or should I just ignore Lucene?

I want to emphasize that all I’m really doing at this point is adding  bunches 
of SuppressWarnings and a few safe changes, things like removing redundant 
casts and the like. There are just too many warnings in the code base to try to 
do all at once, and it’s usually a bad idea to make wholesale code changes when 
the code is working.

A separate question is whether to enable compile-time errors on warnings 
(probably master only) that we can save for later.
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