So, slightly different topic, maybe, but related so tacking onto this thread...
While tweaking ForUtil locally to experiment with different block sizes, I realized that PForUtil encodes the offset for each "patch" using a single byte, which implies a strict upper limit of 256 on the BLOCK_SIZE defined in ForUtil. This essentially silently failed on me when I was trying to set up blocks of 512. The unit tests caught it since the results were incorrect after encoding/decoding with PForUtil (hooray!), but it would have been nice to have an assert somewhere guarding for this to make matters a little more explicit. While I realize that the likelihood of changing the blockside in ForUtil may be low for now, it seems like such a small, easy change to toss an assert in that it seems useful. What do you all think? Worth opening a minor issue for this and putting in a one-liner? Cheers, -Greg On Mon, Mar 1, 2021 at 11:30 AM Greg Miller <gsmil...@gmail.com> wrote: > Oh, got it. This is great, thanks! > > Cheers, > -Greg > > On Mon, Mar 1, 2021 at 11:28 AM Robert Muir <rcm...@gmail.com> wrote: > >> Yeah, have a look at gen_ForUtil.py >> >> On Mon, Mar 1, 2021 at 1:05 PM Greg Miller <gsmil...@gmail.com> wrote: >> >>> Thanks for the feedback Robert; makes sense to me. I'll tinker with a >>> forked codec and see if the experimentation produces anything interesting. >>> >>> When you mention "autogenerated decompression code", do you mean that >>> some of this code is actually being generated? >>> >>> Cheers, >>> -Greg >>> >>> On Sun, Feb 28, 2021 at 5:05 AM Robert Muir <rcm...@gmail.com> wrote: >>> >>>> If you want to test a different block size (say 64 or 256), I really >>>> recommend to just fork a different codec for the experiment. >>>> >>>> There will likely be higher level changes you need to make, not just >>>> changing a number. For example if you just increased this number to 256 >>>> without doing anything else, I wouldn't be surprised if you see worse >>>> performance. More of the postings would be vint-encoded than before with >>>> 128, which might have some consequences. skipdata layout might be >>>> inappropriate, these things are optimized for blocks of 128. >>>> >>>> Just in general, I recommend making a codec for the benchmarking >>>> experiments, tools like luceneutil support comparing codecs against each >>>> other anyway so you can easily compare fairly against the existing codec. >>>> Also, it should be much easier/faster to just make a new codec and adapt it >>>> to test what you want! >>>> >>>> I think it is an antipattern to make stuff within the codec "flexible", >>>> it is autogenerated decompression code :) I am concerned such "flexibility" >>>> would create barriers in the future to optimizations. For example we should >>>> be able to experiment with converting this compression code over to >>>> explicit vector API in java. >>>> >>>> On Sat, Feb 27, 2021 at 4:29 PM Greg Miller <gsmil...@gmail.com> wrote: >>>> >>>>> Hi folks! >>>>> >>>>> I've been a bit curious to test out different block size >>>>> configurations in the Lucene postings list format, but thought I'd reach >>>>> out to the community here first to see what work may have gone into this >>>>> previously. I'm essentially interested in benchmarking different block >>>>> size >>>>> configurations on the real-world application of Lucene I'm working on. >>>>> >>>>> If my understanding of the code is correct, I know we're currently >>>>> encoding compressed runs of 128 docs per block, relying on ForUtil for >>>>> encoding/decoding purposes. It looks like we define this in >>>>> ForUtil#BLOCK_SIZE (and reference it in a few external classes), but also >>>>> know that it's not as simple as just changing that one definition. It >>>>> appears much of the logic in ForUtil relies on the assumption of 128 >>>>> docs-per-block. >>>>> >>>>> I'm toying with the idea of making ForUtil a bit more flexible to >>>>> allow for different block sizes to be tested in order to run the >>>>> benchmarking I'd like to run, but the class looks heavily optimized to >>>>> generate SIMD instructions (I think?), so that might be folly. Before I >>>>> start hacking on a local branch to see what I can learn, is there any >>>>> prior >>>>> work that might be useful to be aware of? Anyone gone down this path and >>>>> have some learnings to share? Any thoughts would be much appreciated! >>>>> >>>>> Cheers, >>>>> -Greg >>>>> >>>>