I also found another case where useTestSeed wasn't called.  That seems to
have knocked our build times back into the 30-40 minute range.

On Sun, Sep 5, 2010 at 3:16 AM, Sean Owen <[email protected]> wrote:

>
> I'm not sure if that explains all the issues, but helps I guess. At
> least, all tests passed even when I had the bit of code that returns
> an unseeded RNG throw an exception.
>
>

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