OK.

Let's assume that this is needed.

I think that an iterable interface on VectorWritable that throws
UnsupportedOperationException or similar if
you try to get the iterator twice is much more transparent than a watcher
structure and much easier for a user
to discover/re-invent.

Another (evil) thought is a parallel class to VectorWritable which is
essentially SequentialAccessVectorWritable that supports reading and
writing.  It seems to me that the Writable isn't real compatible with this
interface in any case.  How will that be resolved?


On Mon, Dec 13, 2010 at 11:36 AM, Dmitriy Lyubimov <[email protected]>wrote:

> Absent of this solution, i realistically don't see how i can go without a
> push technique in accessing the vectors.
>

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