> On Dec 19, 2016, at 3:00 PM, Joris Van Remoortere <jo...@mesosphere.io> wrote:
> 
> Thanks for your input Zameer.
> 
> Is it common for developers on mac to use XCode as their compilation
> environment as well? I would think if you used clang on the command line
> then you could still install an updated version of clang without having to
> do a system upgrade from Yosemite?

Xcode provides both the integrated development environment (typically not used 
with Mesos) and one or more toolchains and SDKs (used by Mesos). Whether the 
modern toolchain can be used with an older release depends on whether the Xcode 
release is considered supported on that release.

> 
> I'm getting the impression that it's reasonable to make this change without
> a deprecation cycle. Please let me know if you (anyone) disagrees.
> 
> —
> *Joris Van Remoortere*
> Mesosphere
> 
> On Mon, Dec 19, 2016 at 2:17 PM, Zameer Manji <zma...@apache.org> wrote:
> 
>> I believe this thread_local support is in XCode 8.2. From the link you
>> shared:
>> 
>>> Xcode 8.2 requires a Mac running macOS 10.11.5 or later
>> 
>> This means that users can upgrade the compiler on El Capitan just fine
>> without a system upgrade.
>> 
>> Users on Yosemite need to do a system upgrade to pick up the new compiler
>> however.
>> 
>> On Mon, Dec 19, 2016 at 12:33 PM, Joris Van Remoortere <
>> jo...@mesosphere.io>
>> wrote:
>> 
>>> Is my understanding incorrect regarding the ability to upgrade the
>> compiler
>>> version on Yosemite and El Capitan without requiring a full system
>> upgrade?
>>> 
>>> @Mpark are you making a case for not updating to `thread_local` just yet?
>>> 
>>> —
>>> *Joris Van Remoortere*
>>> Mesosphere
>>> 
>>> On Fri, Dec 16, 2016 at 11:11 AM, Michael Park <mp...@apache.org> wrote:
>>> 
>>>> Brief survey from the #dev channel: https://mesos.slack.com/
>>>> archives/dev/p1481760285000430
>>>> 
>>>> Yosemite 10.10: Fail. Compilation error. (by @hausdorff
>>>> https://mesos.slack.com/archives/dev/p1481760552000435)
>>>> El Capitan 10.11: Fail. Compilation error. (by @zhitao
>>>> https://mesos.slack.com/files/zhitao/F3F7WUCNM/-.diff)
>>>> Sierra 10.12: Success (by @mpark)
>>>> 
>>>> On Wed, Dec 14, 2016 at 3:27 PM, Joris Van Remoortere <
>>> jo...@mesosphere.io
>>>>> 
>>>> wrote:
>>>> 
>>>>> The time has come and we finally have `thread_local` support in the
>>> Apple
>>>>> tool chain:
>>>>> https://developer.apple.com/library/content/releasenotes/Dev
>>>>> eloperTools/RN-Xcode/Introduction.html
>>>>> 
>>>>> In our code base we have a special exception for Apple that defines
>> our
>>>>> thread local to be `__thread` rather than the c++11 standard
>>>>> `thread_local`.
>>>>> https://github.com/apache/mesos/blob/812e5e3d4e4d9e044a1cfe6
>>>>> cc7eaab10efb499b6/3rdparty/stout/include/stout/thread_local.hpp
>>>>> 
>>>>> A consequence of using `__thread` on Apple is that initializers for
>>>> thread
>>>>> locals are required to be constant expressions. This is not the case
>>> for
>>>>> the c++11 standard `thread_local`.
>>>>> 
>>>>> I would like to propose that we remove this exception on the Apple
>>>> platform
>>>>> now that the Apple toolchain supports the c++11 standard.
>>>>> 
>>>>> As I am not a common user of the Apple development experience I would
>>>> like
>>>>> to ask for some input from the community as to whether requiring this
>>>>> toolchain update is acceptable, and if we need a deprecation period
>> or
>>> if
>>>>> we can just make this change now.
>>>>> 
>>>>> I am leaning towards no deprecation period as I am not aware of
>>>> production
>>>>> environments running on systems that define `__APPLE__`.
>>>>> —
>>>>> *Joris Van Remoortere*
>>>>> Mesosphere
>>>>> 
>>>> 
>>> 
>>> --
>>> Zameer Manji
>>> 
>> 

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