I was studying the example code for MINA 1.0.2 and I came upon an interesting fact: you provide two versions of the HTTP server. One that is streaming and the other uses a codec to use high-level messages.
Can you please tell me which is "better"? What trade-offs can we expect with message-based ones? (called codec-based in MINA lingo, right?) Also, I can't resist asking here again since it's on the topic: is the way all this is done going to change on MINA 2.0? If so I better rush to get the gory details straight. Thanks for your excellent work, Rodrigo