I was studying the example code for MINA 1.0.2 and I came upon an
interesting fact: you provide two versions of the HTTP server. One that is
streaming and the other uses a codec to use high-level messages.

Can you please tell me which is "better"? What trade-offs can we expect with
message-based ones? (called codec-based in MINA lingo, right?)

Also, I can't resist asking here again since it's on the topic: is the way
all this is done going to change on MINA 2.0?
If so I better rush to get the gory details straight.

Thanks for your excellent work,
Rodrigo

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